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| align="center" | <div style="font-size: 18pt;">Welcome to CLOK</div><div>An original text-based MUD with a fantasy/wild west/gaslamp style.</div>
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| align="center" |  
| align="center" | Still in the alpha stages of development, but open for playEvents and roleplaying are ongoing, feel free to jump right in and [http://clok.contrarium.net/play/hmud Play!]
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<div style="font-size: 14pt; color:blue;">CLOK IS REAWAKENING!</div>
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<div style="font-size: 14pt; color:blue;">Efforts to get the game running again on an updated codebase are currently ongoing.<br>See [https://clok.contrarium.net/clokre.html this link] for more info.</div>
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<div>&nbsp;</div>
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<div align="left">CLOK is an original text-based [http://en.wikipedia.org/wiki/MUD MUD] with a fantasy/frontier west/gaslamp theme. Multiple users can connect to CLOK at the same time and interact with each other with various text commands. For more information on the world of CLOK, see the [[World|world]] page. To find out how to start playing CLOK and for some beginner's tips and a list of commands, see the [[Tips for Beginners]] and [[Connection Info]] pages. Events and roleplaying are ongoing, so feel free to jump right in and [[Connection Info|Play!]]</div>
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<div>&nbsp;</div>
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<div align="left">In CLOK, players can choose one of several human races for their character and learn a multitude of different skills. Characters can go on dangerous, exciting adventures or stay in the towns and on the main roads in relative safety - combat is not necessary to advance (unless one wishes to advance combat skills), thanks to a learn-by-practice skill system. One has a chance to be an involved, active member in the community in many ways, from warriors who protect others, to herbalists who can create healing poultices, to craftsmen who can create a variety of goods both for utility and vanity, to farmers who can raise vital crops and cooks who can make meals out of them.</div>
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<div>&nbsp;</div>
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<div align="left">CLOK runs on a 100% custom MUD engine using Python and the Twisted networking frameworkIts doors were originally opened to the public on July 23rd, 2009, and it has been growing and evolving ever since (with a few hiccups here and there).</div>
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<div>&nbsp;</div>
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<div align="left">''(Note: CLOK is a dynamic thing, in that both its world and its mechanics are constantly changing. The world can change based on what happens in it and how the player characters act (or don't act).  The staff are constantly developing, altering, and tweaking mechanics.  If you take a break from CLOK for a few months, it might be a pretty different place when you get back.  We appreciate feedback and suggestions - feel free to sign up and post on the [https://clok.contrarium.net/bbs BBS])''</div>
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[[File:Tmcvote1.gif|link=http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=CLOK]]
 
 
'''Please vote for CLOK on mudconnect.com!'''
 
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(Note: CLOK is still in the alpha stages of development, but is open to the public for play!  Despite being in alpha, there are commonly events going on, and roleplaying is still enforced (though there is an OOC channel). We appreciate feedback and suggestions. Feel free to sign up and post on the [http://bbs.contrarium.net BBS])
 
 
CLOK is a text-based [http://en.wikipedia.org/wiki/MUD MUD] based in an original fantasy world where magical and clockwork technologies are becoming developed. Multiple users can connect to CLOK at the same time and interact with each other with various text commands. For more information on the world of CLOK, see the [[World|world]] page. To find out how to start playing CLOK and for some beginner's tips and a list of commands, see the [[Tips for Beginners]] and [[Connection Info]] pages.
 
 
If you're feeling bold, you can simply [http://clok.contrarium.net/play/hmud Play Now!]
 
 
In CLOK, players can choose one of several unique races for their character and learn a multitude of different skills. Characters can go on dangerous, exciting adventures or stay in the towns and on the main roads in safety - combat is not necessary to advance (unless one wishes to advance combat skills), thanks to a learn-by-practice skill system. One has a chance to be an involved, active member in the community in many ways, from warriors who protect others, to alchemists who can provide beneficial potions and trinkets, to farmers who can raise vital crops and livestock.
 
 
 
 
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|align="center"|<big>'''Game Basics'''</big>  
 
|align="center"|<big>'''Game Basics'''</big>  
|align="center"|<big>'''Lore'''</big>  
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|align="center"|<big>'''World & Lore'''</big>  
 
|align="center"|<big>'''Guilds'''</big>  
 
|align="center"|<big>'''Guilds'''</big>  
|align="center"|<big>'''Professions and Skills'''</big>  
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|align="center"|<big>'''Professions & Skills'''</big>
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|align="center"|<big>'''External Links & Miscellany'''</big>  
  
 
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; [[Tips for Beginners|Beginners]]
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; [[Connection Info|How to Play]]
; How to Play
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: ▪&nbsp; [[Tips for Beginners|Beginner Tips]]
: ▪&nbsp; [[Connection Info|Connection]] ▪&nbsp; [[Interface]]
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: ▪&nbsp; [[Interface]]
 
; [[Characters]]  
 
; [[Characters]]  
: ▪&nbsp; [[Roleplay]] ▪&nbsp; [[NPC]]s
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: ▪&nbsp; [[Roleplay]]
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: ▪&nbsp; [[NPC]]s
 
; [[Combat]]
 
; [[Combat]]
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: ▪&nbsp; [[Weapons]]
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: ▪&nbsp; [[Armor]]
  
 
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; [[:Category:World|The World]]
 
; [[:Category:World|The World]]
: ▪&nbsp; [[:Category:Maps|Maps]] ▪&nbsp; [[Arad]] ▪&nbsp; [[:Category:Explorable Areas|Explorable Areas]]
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: ▪&nbsp; [[:Category:Maps|Maps]] &nbsp;▪&nbsp; [[Arad]]  
: ▪&nbsp; [[Races]] ▪&nbsp; [[Towns]] ▪&nbsp; [[Travel]]  
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: ▪&nbsp; [[:Category:Explorable Areas|Explorable Areas]]
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: ▪&nbsp; [[Races]] &nbsp;▪&nbsp; [[Outposts]]
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: ▪&nbsp; [[Travel]] &nbsp;▪&nbsp; [[Herbs]]  
 
; [[Immortals]]  
 
; [[Immortals]]  
; [[Afflictions]]
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; [[Magic]]
  
|width="25%"|  
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|width="20%"|  
 
; [[Guilds|General Info]]  
 
; [[Guilds|General Info]]  
: ▪&nbsp; [[Recruiters]] ▪&nbsp; [[Tasks]]  
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: ▪&nbsp; [[Recruiters]] &nbsp;▪&nbsp; [[:Category:Abilities|Abilities]]
: ▪&nbsp; [[Guild Requirements|Requirements]]
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: ▪&nbsp; [[Guild Requirements|Requirements]] &nbsp;▪&nbsp; [[Tasks]]
 
 
  
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: ▪&nbsp; [[Professions]] ▪&nbsp; [[:Category:Skills|Skills]]  
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: ▪&nbsp; [[Professions]] &nbsp;▪&nbsp; [[:Category:Skills|Skills]]  
: ▪&nbsp; [[:Category:Trainers|Trainers]]
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: ▪&nbsp; [[:Category:Skill Trainers|Trainers]] &nbsp;▪&nbsp; [[Ore Types|Ore]]
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: ▪&nbsp; [[Markets]]
  
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;External Links
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: ▪&nbsp; [https://discord.gg/nVFF5xW Discord]
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: ▪&nbsp; [https://www.mudconnect.com/cgi-bin/search.cgi?mode=mud_listing&mud=CLOK The Mud Connector]
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: ▪&nbsp; [http://www.topmudsites.com/forums/muddisplay.php?mudid=clok TopMudSites]
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;Miscellany
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: ▪&nbsp; [[The Never Page]]
 
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Latest revision as of 13:53, 26 August 2024

CLOK IS REAWAKENING!
Efforts to get the game running again on an updated codebase are currently ongoing.
See this link for more info.
 
CLOK is an original text-based MUD with a fantasy/frontier west/gaslamp theme. Multiple users can connect to CLOK at the same time and interact with each other with various text commands. For more information on the world of CLOK, see the world page. To find out how to start playing CLOK and for some beginner's tips and a list of commands, see the Tips for Beginners and Connection Info pages. Events and roleplaying are ongoing, so feel free to jump right in and Play!
 
In CLOK, players can choose one of several human races for their character and learn a multitude of different skills. Characters can go on dangerous, exciting adventures or stay in the towns and on the main roads in relative safety - combat is not necessary to advance (unless one wishes to advance combat skills), thanks to a learn-by-practice skill system. One has a chance to be an involved, active member in the community in many ways, from warriors who protect others, to herbalists who can create healing poultices, to craftsmen who can create a variety of goods both for utility and vanity, to farmers who can raise vital crops and cooks who can make meals out of them.
 
CLOK runs on a 100% custom MUD engine using Python and the Twisted networking framework. Its doors were originally opened to the public on July 23rd, 2009, and it has been growing and evolving ever since (with a few hiccups here and there).
 
(Note: CLOK is a dynamic thing, in that both its world and its mechanics are constantly changing. The world can change based on what happens in it and how the player characters act (or don't act). The staff are constantly developing, altering, and tweaking mechanics. If you take a break from CLOK for a few months, it might be a pretty different place when you get back. We appreciate feedback and suggestions - feel free to sign up and post on the BBS)
Game Basics World & Lore Guilds Professions & Skills External Links & Miscellany
How to Play
▪  Beginner Tips
▪  Interface
Characters
▪  Roleplay
▪  NPCs
Combat
▪  Weapons
▪  Armor
The World
▪  Maps  ▪  Arad
▪  Explorable Areas
▪  Races  ▪  Outposts
▪  Travel  ▪  Herbs
Immortals
Magic
General Info
▪  Recruiters  ▪  Abilities
▪  Requirements  ▪  Tasks
▪  Professions  ▪  Skills
▪  Trainers  ▪  Ore
▪  Markets
External Links
▪  Discord
▪  The Mud Connector
▪  TopMudSites
Miscellany
▪  The Never Page