Privacy Policy

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PRIVACY POLICY

  • Passwords are stored in a hashed format that staff cannot read. Passwords can be overriden by the project owner without any knowledge of the actual password if there is ever a need to do so for some reason. (On this note: NEVER GIVE ANYONE YOUR PASSWORD, even if they are or claim to be game staff!)
  • When using a command that involves passwords (logging in, setting password on character creation, changing a password), the actual password is not logged in the commandlog.
  • Tells (private direct OOC messages from one user to another) are logged in the commandlog along with everything else, as well as in a specific database so users can view their account's recent tell history in-game. While tells are omitted from GM spying abilities and thus cannot be monitored by staff in-game, the tell records may be queried by the project owner in cases of reported harassment or possible bug/mechanics abuse.
  • User IP addresses are logged in a hashed format to help connect alts for alt restrictions, as well as to help identify spambots, trolls, and other disruptive users who may try to simply switch to a new character after being punished or banned. As the addresses are hashed, a user's actual IP address can't be determined unless compared against known hashed addresses (MudConnect's IP address and a list of known spammer addresses, in this case).
  • ALL commands are logged. The only semi-exceptions are commands regarding passwords (see the second bullet point of this list).
  • Email addresses (optionally provided by users for certain alert features) will not be given out to anyone for any reason.
  • Any active GM monitoring of users tends to halt if ERP (Erotic RolePlay) starts up. It still goes to the logfiles with everything else, however, so please keep that in mind.


All the above said ...


  • This is all essentially on an honor system. If there are any trust issues, users are encouraged to simply not provide or communicate any sensitive information while connected to the game.
  • Consider using unique passwords for your account here, rather than re-using passwords you use for other services. It's worth the peace of mind for everyone.
  • It's possible to typo a password command, and then have the commandlog log the whole thing in plaintext. If a user uses an incorrect login/password command that includes their password, the system won't know to omit the sensitive information.
  • If there is a desire to have a private conversation between users without the project owner having any chance of seeing it, please use a third-party instant messenger, email, or any other communication method outside of the game.
  • While it's extremely unlikely to happen, it's possible the project owner could be subpoenaed for information by the government.
  • Really, just don't provide or communicate any sensitive information via the game. It is by no means a secure private communication medium.