Difference between revisions of "Main Page"

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| align="center" | <div style="font-size: 18pt;">Welcome to CLOK</div><div>An original text-based MUD with a fantasy/wild west/gaslamp style.</div>
 
| align="center" | <div style="font-size: 18pt;">Welcome to CLOK</div><div>An original text-based MUD with a fantasy/wild west/gaslamp style.</div>
| align="center" | Still in the alpha stages of development, but open for play.  Events and roleplaying are ongoing, feel free to jump right in and [http://clok.contrarium.net/play/hmud Play!]
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| align="center" | Events and roleplaying are ongoing, feel free to jump right in and [http://clok.contrarium.net/play/hmud Play!]
 
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Revision as of 14:12, 27 May 2015

Welcome to CLOK
An original text-based MUD with a fantasy/wild west/gaslamp style.
Events and roleplaying are ongoing, feel free to jump right in and Play!

Tmcvote1.gif

Please vote for CLOK on mudconnect.com!

Also please vote for CLOK on topmudsites.com!

(Note: CLOK is a dynamic thing, both its world and its mechanics. The world can change based on what happens in it and how the player characters act (or don't act). The staff are constantly developing, altering, and tweaking mechanics. Take a break from CLOK for a few months, and it might be a pretty different place when you get back. We appreciate feedback and suggestions - feel free to sign up and post on the BBS)

CLOK is a text-based MUD based in an original fantasy world where magical and clockwork technologies are becoming developed. Multiple users can connect to CLOK at the same time and interact with each other with various text commands. For more information on the world of CLOK, see the world page. To find out how to start playing CLOK and for some beginner's tips and a list of commands, see the Tips for Beginners and Connection Info pages.

If you're feeling bold, you can simply Play Now!

In CLOK, players can choose one of several unique races for their character and learn a multitude of different skills. Characters can go on dangerous, exciting adventures or stay in the towns and on the main roads in safety - combat is not necessary to advance (unless one wishes to advance combat skills), thanks to a learn-by-practice skill system. One has a chance to be an involved, active member in the community in many ways, from warriors who protect others, to alchemists who can provide beneficial potions and trinkets, to farmers who can raise vital crops and livestock.


Game Basics Lore Guilds Professions and Skills
Beginners
How to Play
▪  Connection  ▪  Interface
Characters
▪  Roleplay  ▪  NPCs
Combat
▪  Weapons  ▪  Armor
The Never Page
The World
▪  Maps  ▪  Arad
▪  Explorable Areas
▪  Races  ▪  Towns
▪  Travel  ▪  Herbs
Immortals
Magic
General Info
▪  Recruiters  ▪  Abilities
▪  Requirements  ▪  Tasks
▪  Professions  ▪  Skills
▪  Trainers  ▪  Ore
▪  Markets