Guild Recruitment

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Revision as of 09:12, 14 June 2017 by Marauder (talk | contribs) (Updated, added a few things to hopefully give and get clarification. Added some flavor text to two guilds in particular just because it's not hard to figure out.)
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Recruiters are the means to join a guild. They are located in a variety of places, and some are in-game secrets (and therefore won't appear on this wiki). Information about the most commonly known recruiters and guilds can be found using the guild command if a character has not already joined a guild. Once you find a recruiter, you can ask about initiation. Both the Monastic Order and the Knights Templar require an in-game interview before allowing applicants to join.

The following is a list of guild recruiters.

▪ What is this you speak of? I've heard of no beast such as that. If I did, I certainly would be hush hush about inquiring further.
▪ Rig-Jarl Bjorn, located in Dwaedn Vil, northwest of Shadgard.
▪ Aeromancer Olivia, located up the path at West Row in Shadgard. (Unknown if you can join through the branch trainers anymore. Contact Marauder/update this if you can/can't join.)
▪ The official Elemancer recruiter, located at the University.
▪ There are currently no recruiters for such nonsense and if there were, they'd be very hard to catch.
▪ Only accessible via invite. Ask around IC.
▪ There are currently no recruiters for this guild, you must RP your way in.
▪  Mercenary Recruiter Warrington, located in the Shadgard barracks
▪ More appropriately, you can join by visiting their official barracks located in Haiban.
▪ There are currently no recruiters for this guild, you must RP your way in.
▪ Mayhew can initiate you at the Mummer wagon camp.
▪ Trader Jashon, located in the Shadgard Town Hall.
▪ More appropriately, you can join by visiting the Artisans' guildhall in Haiban.
▪ Forester Devan, located in the Tse Gaiyan Chapterhouse.
▪ Agent Lucas, located in the Tse Gaiyan Chapterhouse.