Difference between revisions of "Mercenaries"

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The Mercenaries of the [[Western Coalition]] are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the [[Traders]] as a part of their coalition for mutual gain.
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The Mercenaries of the [[Western Coalition]] are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the [[Artisans]] as a part of their coalition for mutual gain.
  
 
=Playstyle=
 
=Playstyle=
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===Promotion Points===
 
===Promotion Points===
* Successfully completing [[tasks]] from the [[guildmaster]]
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*[[Tasks]]
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*Combat
  
 
===Overall Pros===
 
===Overall Pros===
* Weapon specialization skills
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*Share headquarters with [[Artisans]]
* Wide array of weapon training options
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*Increased riln from tasks in comparison to other Guilds, scaling with tasks completed
* Guild points gained via combat
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*No code of conduct, beyond ensuring you stay on the good side of the [[Western Coalition]]
* Share headquarters with [[Traders]]
 
  
 
===Overall Cons===
 
===Overall Cons===
* No magic skills
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*No magic skills
  
 
=Abilities=
 
=Abilities=
* [[Adrenaline Rush]]
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*[[Adrenaline Rush]]
* [[Armor Mastery]]
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*[[Coup de Mort]]
* [[Basic Melee Training]]
 
* [[Basic Ranged Training]]
 
* [[Basic Weapon Training]]
 
* [[Chained Weapon Specialization]]
 
* [[Charge]]
 
* [[Coup de Mort]]
 
* [[Disarm]]
 
* [[Feint]]
 
* [[Hafted Specialization]]
 
* [[Hamstring]]
 
* [[Multi-Opponent Combat]]
 
* [[Polearm Specialization]]
 
* [[Tactics Mastery]]
 
* [[Spin Attack]]
 
* [[Sword Specialization]]
 
  
 
=Guild Services=
 
=Guild Services=
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*A footlocker in [[Haiban]]'s barracks.
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*Guild-specific branded items, a mess hall and a supply shop that run off of recognition points.
  
 
[[Category:Guilds]][[category:Mercenaries]][[category:Western Coalition]]
 
[[Category:Guilds]][[category:Mercenaries]][[category:Western Coalition]]

Latest revision as of 13:27, 6 December 2017

The Mercenaries of the Western Coalition are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the Artisans as a part of their coalition for mutual gain.

Playstyle

Overall

Mercenaries are masters of warfare and specialize in nonmagical combat and tactics.

Combat

Mercenary combat typically involves direct physical attacks.

Promotion Points

Overall Pros

  • Share headquarters with Artisans
  • Increased riln from tasks in comparison to other Guilds, scaling with tasks completed
  • No code of conduct, beyond ensuring you stay on the good side of the Western Coalition

Overall Cons

  • No magic skills

Abilities

Guild Services

  • A footlocker in Haiban's barracks.
  • Guild-specific branded items, a mess hall and a supply shop that run off of recognition points.