Difference between revisions of "Mercenaries"

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(Changed Traders to Artisans)
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The Mercenaries of the [[Western Coalition]] are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the [[Traders]] as a part of their coalition for mutual gain.
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The Mercenaries of the [[Western Coalition]] are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the [[Artisans]] as a part of their coalition for mutual gain.
  
 
=Playstyle=
 
=Playstyle=
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* Wide array of weapon training options
 
* Wide array of weapon training options
 
* Guild points gained via combat
 
* Guild points gained via combat
* Share headquarters with [[Traders]]
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* Share headquarters with [[Artisans]]
  
 
===Overall Cons===
 
===Overall Cons===

Revision as of 02:56, 30 July 2014

The Mercenaries of the Western Coalition are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the Artisans as a part of their coalition for mutual gain.

Playstyle

Overall

Mercenaries are masters of warfare and specialize in nonmagical combat and tactics.

Combat

Mercenary combat typically involves direct physical attacks.

Promotion Points

Overall Pros

  • Weapon specialization skills
  • Wide array of weapon training options
  • Guild points gained via combat
  • Share headquarters with Artisans

Overall Cons

  • No magic skills

Abilities

Guild Services