Difference between revisions of "Traders"
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* [[Purchase Orders]] | * [[Purchase Orders]] | ||
* [[Swindle]] | * [[Swindle]] | ||
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=Guild Services= | =Guild Services= |
Revision as of 16:41, 29 March 2014
The Traders of the Western Coalition are a partnership of the miners, loggers, farmers, fishermen and other other traders. Members of the coalition have reputations for being wealthy and are known to have many trade secrets which they guard closely. They typically employ the use of skilled mercenaries, as they can afford it though, most are very hearty themselves due to hours spent working with their hands.
Contents
Playstyle
Overall
Traders are masters of their crafts and specialize in maximizing gains from their hard work.
Combat
Traders do not focus on combat.
Promotion Points
Overall Pros
- Private mining,farming and logging areas speed production.
- Exclusive access to specialized guild tools.
- Markets on Coalition land save time and increase profits.
- Coalition lands allow you to work in relative safety.
- Workshops to speed skill increases and make money faster.
- ...much more to come as guild skills are implemented...
Overall Cons
- No specialized magic or combat skills.
- Guild points are not gained via combat practice.
Abilities
- Hireable mercenaries.
- Appraisal Specialist
- Blacksmith Mastery
- Farming Mastery
- Fishing Mastery
- Lapidary Mastery
- Leatherwork Mastery
- Logging Mastery
- Merchant's Eye
- Mining Mastery
- Prospector
- Purchase Orders
- Swindle
- Wagonmaster
Guild Services
- Workshop for increased gains to lapidary skill training.
- Leatherworking workshop
- Mine Carts (Higher capacity)
- Work Carts (Higher capacity)
- Guild only Mine, Game Reserve, Farming and Logging lands.
- Hireable mercenaries to protect you or to simply carry a lantern.