Difference between revisions of "Ability"

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(Created page with "Abilities are a general term we use in Clok to refer to special powers or bonuses some characters have in our world. A good deal of them are pulled from a general pool while othe...")
 
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<table cellspacing="50">
 
<tr>
 
<tr>
<td>Archery: Rapid Fire</td>        <td>Archery: Rapid Volley</td>
+
<td>[[Archery: Rapid Fire]]</td>        <td>[[Archery: Rapid Volley]]</td>
<td>Blacksmithing</td>            <td>Blacksmithing: Armor</td></tr>
+
<td>[[Blacksmithing]]</td>            <td>[[Blacksmithing: Armor]]</td></tr>
 
<tr>
 
<tr>
<td>Blacksmithing: Blades</td>                <td>Blacksmithing: Heavy Heads</td>
+
<td>[[Blacksmithing: Blades]]</td>                <td>[[Blacksmithing: Heavy]] Heads</td>
<td>Bushcraft Basics</td>                    <td>Bushcraft: Knapping</td></tr>
+
<td>[[Bushcraft Basics]]</td>                    <td>[[Bushcraft: Knapping]]</td></tr>
 
<tr>
 
<tr>
<td>Bushcraft: Tracking</td>                  <td>Bushcraft: Trailblazing</td>
+
<td>[[Bushcraft: Tracking]]</td>                  <td>[[Bushcraft: Trailblazing]]</td>
<td>Dirty Trick: Dirtkick</td>              <td>Dirty Trick: Eyegouge</td></tr>
+
<td>[[Dirty Trick: Dirtkick]]</td>              <td>[[Dirty Trick: Eyegouge]]</td></tr>
 
<tr>
 
<tr>
<td>Dirty Trick: Groinkick</td>              <td>Dirty Trick: Kidneyshot</td>
+
<td>[[Dirty Trick: Groinkick]]</td>              <td>[[Dirty Trick: Kidneyshot]]</td>
<td>Dirty Trick: Trip</td>                    <td>Elemancy Aptitude</td></tr>
+
<td>[[Dirty Trick: Trip]]</td>                    <td>[[Elemancy Aptitude]]</td></tr>
 
<tr>
 
<tr>
<td>Firearms: Revolver Fanning</td>          <td>Firearms: Rapid Reload</td>
+
<td>[[Firearms: Revolver Fanning]]</td>          <td>[[Firearms: Rapid Reload]]</td>
<td>Hamstring</td>                            <td>Hyperfocus</td></tr>
+
<td>[[Hamstring]]</td>                            <td>[[Hyperfocus]]</td></tr>
 
<tr>
 
<tr>
<td>Lapidary</td>                            <td>Leatherworking</td>
+
<td>[[Lapidary]]</td>                            <td>[[Leatherworking]]</td>
<td>Leatherworking: Advanced</td>            <td>Leatherworking: Exotic</td></tr>
+
<td>[[Leatherworking: Advanced]]</td>            <td>[[Leatherworking: Exotic]]</td></tr>
 
<tr>
 
<tr>
<td>Lightfoot</td>                            <td>Melee Focus</td>
+
<td>[[Lightfoot]]</td>                            <td>[[Melee Focus]]</td>
<td>Melee: Coup De Mort</td>                  <td>Melee: Disarm</td></tr>
+
<td>[[Melee: Coup De Mort]]</td>                  <td>[[Melee: Disarm]]</td></tr>
 
<tr>
 
<tr>
<td>Melee: Dual Wielding</td>                <td>Melee: Feint</td>
+
<td>[[Melee: Dual Wielding]]</td>                <td>[[Melee: Feint]]</td>
<td>Melee: Flurry</td>                        <td>Melee: Multi-Opponent Combat</td></tr>
+
<td>[[Melee: Flurry]]</td>                        <td>[[Melee: Multi-Opponent Combat]]</td></tr>
 
<tr>
 
<tr>
<td>Quickchannel Adept</td>                  <td>Quickchannel Master</td>
+
<td>[[Quickchannel Adept]]</td>                  <td>[[Quickchannel Master]]</td>
<td>Ranged Combat Focus</td>                  <td>Skinning Focus</td></tr>
+
<td>[[Ranged Combat Focus]]</td>                  <td>[[Skinning Focus]]</td></tr>
 
<tr>
 
<tr>
<td>Swords: Riposte</td>                      <td>Tackle</td>
+
<td>[[Swords: Riposte]]</td>                      <td>[[Tackle]]</td>
<td>Tactics: Dirty Fighting</td>              <td>Tactics: Guardian</td></tr>
+
<td>[[Tactics: Dirty Fighting]]</td>              <td>[[Tactics: Guardian]]</td></tr>
 
<tr>
 
<tr>
<td>Tactics: Guerilla</td>                    <td>Tactics Mastery</td>
+
<td>[[Tactics: Guerilla]]</td>                    <td>[[Tactics Mastery]]</td>
<td>Tactics: Swashbuckling</td>               <td>Tumble</td></tr>
+
<td>[[Tactics: Swashbuckling</td>                 <td>[[Tumble]]</td></tr>
 
<tr>
 
<tr>
<td>Unarmed Combat: Arrow Deflection</td>   <td> Unarmed Combat: Blade Slap</td>
+
<td>[[Unarmed Combat: Arrow Deflection</td>       <td>[[Unarmed Combat: Blade Slap]]</td>
<td>War Riding</td>                          <td>Weapon Specialization: Bows</td></tr>
+
<td>[[War Riding]]</td>                          <td>[[Weapon Specialization: Bows]]</td></tr>
 
<tr>
 
<tr>
<td>Weapon Specialization: Chained</td>     <td> Weapon Specialization: Daggers</td>
+
<td>[[Weapon Specialization: Chained]]</td>       <td>[[Weapon Specialization: Daggers]]</td>
<td>Weapon Specialization: Firearms</td>      <td>Weapon Specialization: Hafted</td></tr>
+
<td>[[Weapon Specialization: Firearms]]</td>      <td>[[Weapon Specialization: Hafted]]</td></tr>
 
<tr>
 
<tr>
<td>Weapon Specialization: Polearms</td>   <td> Weapon Specialization: Slings</td>
+
<td>[[Weapon Specialization: Polearms]]</td>     <td>[[Weapon Specialization: Slings]]</td>
<td>Weapon Specialization: Staffs</td>      <td> Weapon Specialization: Swords</td></tr>
+
<td>[[Weapon Specialization: Staffs]]</td>      <td>[[Weapon Specialization: Swords]]</td></tr>
 
<tr>
 
<tr>
<td>Weapon Specialization: Whips</td></tr>
+
<td>[[Weapon Specialization: Whips]]</td></tr>
 
</table>
 
</table>

Revision as of 11:01, 1 June 2015

Abilities are a general term we use in Clok to refer to special powers or bonuses some characters have in our world. A good deal of them are pulled from a general pool while others are learned from ones specific guild or organization.

Currently, all characters in Clok have 18 points to spend on abilities. This includes both guild and generalized abilities.



General Abilities

Archery: Rapid Fire Archery: Rapid Volley Blacksmithing Blacksmithing: Armor
Blacksmithing: Blades Blacksmithing: Heavy Heads Bushcraft Basics Bushcraft: Knapping
Bushcraft: Tracking Bushcraft: Trailblazing Dirty Trick: Dirtkick Dirty Trick: Eyegouge
Dirty Trick: Groinkick Dirty Trick: Kidneyshot Dirty Trick: Trip Elemancy Aptitude
Firearms: Revolver Fanning Firearms: Rapid Reload Hamstring Hyperfocus
Lapidary Leatherworking Leatherworking: Advanced Leatherworking: Exotic
Lightfoot Melee Focus Melee: Coup De Mort Melee: Disarm
Melee: Dual Wielding Melee: Feint Melee: Flurry Melee: Multi-Opponent Combat
Quickchannel Adept Quickchannel Master Ranged Combat Focus Skinning Focus
Swords: Riposte Tackle Tactics: Dirty Fighting Tactics: Guardian
Tactics: Guerilla Tactics Mastery [[Tactics: Swashbuckling Tumble
[[Unarmed Combat: Arrow Deflection Unarmed Combat: Blade Slap War Riding Weapon Specialization: Bows
Weapon Specialization: Chained Weapon Specialization: Daggers Weapon Specialization: Firearms Weapon Specialization: Hafted
Weapon Specialization: Polearms Weapon Specialization: Slings Weapon Specialization: Staffs Weapon Specialization: Swords
Weapon Specialization: Whips