Difference between revisions of "Mercenaries"

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(Changed Traders to Artisans)
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* [[Chained Weapon Specialization]]
 
* [[Chained Weapon Specialization]]
 
* [[Charge]]
 
* [[Charge]]
* [[Coup de Mort]]
 
* [[Disarm]]
 
* [[Feint]]
 
 
* [[Hafted Specialization]]
 
* [[Hafted Specialization]]
 
* [[Hamstring]]
 
* [[Hamstring]]
* [[Multi-Opponent Combat]]
 
 
* [[Polearm Specialization]]
 
* [[Polearm Specialization]]
* [[Tactics Mastery]]
 
 
* [[Spin Attack]]
 
* [[Spin Attack]]
 
* [[Sword Specialization]]
 
* [[Sword Specialization]]

Revision as of 15:08, 1 June 2015

The Mercenaries of the Western Coalition are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the Artisans as a part of their coalition for mutual gain.

Playstyle

Overall

Mercenaries are masters of warfare and specialize in nonmagical combat and tactics.

Combat

Mercenary combat typically involves direct physical attacks.

Promotion Points

Overall Pros

  • Weapon specialization skills
  • Wide array of weapon training options
  • Guild points gained via combat
  • Share headquarters with Artisans

Overall Cons

  • No magic skills

Abilities

Guild Services