Category:Abilities
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Jump to navigationJump to searchUnique abilities that characters can learn through a guild affiliation. These are generally improved by increases in affiliated skills. Not all abilities in game are listed on the wiki, as some guilds prefer to stay exclusive and secret.
Pages in category "Abilities"
The following 196 pages are in this category, out of 196 total.
A
- Adrenaline Rush
- Aero Dodge
- Aero Nova
- Aero Shield
- Aeromancy Diffusion
- Aeromancy: Apprentice
- Aeromancy: Journeyman
- Aeromancy: Master
- Amplifying Anthems
- Apprentice Wavebending
- Armor Chink
- Armor Deflection
- Armor Versatility
- Armorcraft: Brigandine
- Armorcraft: Splint
- Arrow Guard
- Artisan Blacksmith
- Artisan Leatherworking
- Assassinate
B
C
F
G
H
L
M
- Main-Gauche
- Mark and Study
- Master Guardian
- Melee Combat Proficiency
- Melee Precision
- Mend Wounds
- Merchant's Eye
- Metabolic Englaciation
- Metalcasting Basics
- Mighty Blow
- Mighty Roar
- Mighty Throw
- Mind Fog
- Mindsense
- Mining Mastery
- Minor Animation
- Minor Beacon
- Minor Haunting
- Minor Taming
- Mitigate
- Multi-Element Weaving
- Multi-Throw
P
R
S
- Sacred Chants
- Sap
- Serafina's Blessing
- Shadow Cloak
- Shadow Familiar
- Shadow Martyr
- Shadow Orb
- Shadow Step
- Shameless Opportunist
- Shield Pattern
- Sorcerous Amalgamation
- Soul Beacon
- Soul Harvest
- Soul Retrieval
- Spear of Light
- Spirit Augmentation
- Spirit Healing
- Stability
- Staggering Blow
- Stalwart
- Stave to Staff
- Storytelling
- Strength of Spirit
- Summon Mount
- Sun Disc
- Sunbeam
- Swindle