Difference between revisions of "World"

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== Towns==
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The area of the world in which actual gameplay takes place is primarily what is known as the Northern Lost LandsThere are various [[outposts]] in which player characters can take refuge, buy supplies, and enjoy various amenities.
Four towns exist in the gameThese are [[Shadgard]], [[Mistral Lake]], [[Valeria]], and [[Corvus]]; with only [[Shadgard]] and [[Mistral Lake]] available as starting points.  Mistral Lake is decidedly neutral, while Shadgard is the quintessential frontier mining town, and Corvus is suspicious of strangers.  Valeria was only recently rebuilt and garrisoned by [[Viali]] troops who came to the Lost Lands to deal with the threat of the warlock Sceptus Corvus - being a military installment, it is not open to the public.
 
  
Individuals who want to align themselves with Corvus will have to figure out how to do so IC.
 
 
==Hamlets==
 
A number of smaller hamlets exist, but none of them are starting points.  They are shown on the map and provide a variety of different services, including homes and stables in some.
 
 
==Other==
 
While not exactly towns or hamlets, the [[Tse Gaiyan]] Chapterhouse must be found IC while the [[Western Coalition]] Headquarters is on the western side of Ebon Pass.
 
  
 
[[category:Geography]]
 
[[category:Geography]]
 
[[category:World]]
 
[[category:World]]

Latest revision as of 10:59, 15 October 2015

The area of the world in which actual gameplay takes place is primarily what is known as the Northern Lost Lands. There are various outposts in which player characters can take refuge, buy supplies, and enjoy various amenities.