Difference between revisions of "World"

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== Towns==
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The area of the world in which actual gameplay takes place is primarily what is known as the Northern Lost LandsThere are various [[outposts]] in which player characters can take refuge, buy supplies, and enjoy various amenities.
Five towns exist in the gameThese are [[Shadgard]], [[Mistral Lake]], [[Haiben]], [[Valeria]], and [[Corvus]]; with only [[Shadgard]], [[Haiben]], and [[Mistral Lake]] available as starting points. 
 
Mistral Lake is decidedly neutral, and offers a number of resources for starting players. The eternal fog provides a bit of a foreboding vibe, which provides the town with a rich rumor mill, and sometimes just a little creepy is just what a player needs to feel at home.
 
Shadgard is the quintessential frontier mining town. There's quite a number of resources for players to start here, as well as several guild recruiters nearby. Unfortunately, the mines are mostly filled with copper and very limited in iron, if any, so most of the tools and weapons come in copper, though if you have the riln you can purchase anything from bronze to steel.
 
Corvus acts as a safe haven for those who don't quite fit the societal norms. Most view any residence with a bad stigma of being murderers, thieves, or crazed sorcerers. Their close by neighbors in [[Shadgard]] view them as a threat and are constantly tense for attack.
 
  
Valeria was only recently rebuilt and garrisoned by [[Viali]] troops who came to the Lost Lands to deal with the threat of the warlock Sceptus Corvus - being a military installment, it is not open to the public.
 
 
Individuals who want to align themselves with Corvus will have to figure out how to do so IC.
 
Haiben was recently rebuilt after a large fire engulfed the previous outpost they had just northwest of Ebon Pass, and has only thrived since then. This city is a testament to the Coalition's skill and expertise. Unfortunately, this town doesn't offer too many options for guilds, mainly being an Artisan and Mercenary town. Being such a center of fine craftsman however, most anything can be found within it's walls.
 
 
==Hamlets==
 
A number of smaller hamlets exist, but none of them are starting points.  They are shown on the map and provide a variety of different services, including homes and stables in some.
 
 
==Other==
 
While not exactly towns or hamlets, the [[Tse Gaiyan]] Chapterhouse must be found IC while the [[Western Coalition]] Headquarters is on the western side of Ebon Pass.
 
  
 
[[category:Geography]]
 
[[category:Geography]]
 
[[category:World]]
 
[[category:World]]

Latest revision as of 10:59, 15 October 2015

The area of the world in which actual gameplay takes place is primarily what is known as the Northern Lost Lands. There are various outposts in which player characters can take refuge, buy supplies, and enjoy various amenities.