Difference between revisions of "Professions"

From CLOKwiki
Jump to navigation Jump to search
m
 
(2 intermediate revisions by one other user not shown)
Line 12: Line 12:
  
 
==Crafting Professions==
 
==Crafting Professions==
When making useful things (as opposed to things sold only in the market, quality matters.  If can change the effectiveness of goods by between -40% and 15%, depending on how well crafted the item is.  This quality also affects price.
+
When making useful things (as opposed to things sold only in the market), quality matters.  It can change the effectiveness of goods by between -40% and 15%, depending on how well crafted the item is.  This quality also affects price.
  
 
*[[Blacksmithing]]
 
*[[Blacksmithing]]
Line 24: Line 24:
 
*[[Leatherworking]]
 
*[[Leatherworking]]
 
*[[Locksmithing]]
 
*[[Locksmithing]]
 +
*[[Pottery]]
 
*[[Woodworking]]
 
*[[Woodworking]]
  
 
==Planned Professions==
 
==Planned Professions==
 
*[[Alchemy]]
 
*[[Alchemy]]
*[[Pottery]]
 
  
 
[[Category:Professions]]
 
[[Category:Professions]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 21:44, 9 December 2017

There are a number of professions available to you in CLOK. These are often the best ways to make riln, and can provide many different kinds of benefits. You can learn as many professions as you have time.

Gathering Professions

Crafting Professions

When making useful things (as opposed to things sold only in the market), quality matters. It can change the effectiveness of goods by between -40% and 15%, depending on how well crafted the item is. This quality also affects price.

Planned Professions