Development Log

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Revision as of 21:03, 28 February 2017 by Jirato (talk | contribs)
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  • The large reclamation crate in the Templar Armory has been renamed to a reclamation bin. A new large donation crate (which is not a trashcan) has been added. -- Jirato 04:03, 1 March 2017 (UTC)
  • DEVLOG updates should now echo to all connected clients and the Discord channel. -- Jirato 03:53, 1 March 2017 (UTC)
  • Added a DEVLOG command. Type it by itself to see the last 25 development log updates, or try DEVLOG LATEST, DEVLOG LAST, or DEVLOG X where X is a limit of how many entries you want to see (up to 25). -- Jirato 03:52, 1 March 2017 (UTC)
  • Removed some extra text at the end of the WHO command. -- Jirato 03:07, 1 March 2017 (UTC)
  • Made some internal changes to how we handle GM guruship and areas of responsibility. Placed several areas on an "Open Guruship" list. See the GURU command in-game for more information. -- Jirato 14:56, 23 February 2017 (UTC)
  • Removed the STATS alias to the WHO command, which was bypassing the new guest nickname system and showing the old who list. -- Jirato 04:03, 17 February 2017 (UTC)
  • Fixed an issue that was causing use of emoticons and emojis in the Discord chat to crash the in-game text output function. -- Jirato 03:50, 17 February 2017 (UTC)
  • Created a bot for the Discord server that links up the #general chat channel with in-game CHAT. -- Jirato 04:30, 15 February 2017 (UTC)
  • Completed firearm repair code and added firearm repair tags to Mistral Lake, Shadgard, Haiban, and Corvus Outpost firearms shops. -- Jirato 03:18, 14 February 2017 (UTC)
  • Added info text about current guest nickname and how to change it to the new client connection text. -- Jirato 21:05, 13 February 2017 (UTC)
  • Updated pottery, leatherworking, and carpentry to include a hyphen in the term "masterfully-crafted" -- Jirato 13:47, 13 February 2017 (UTC)
  • Added coal to "Infested Mines, Level One" and "Haiban Mines" areas. -- Jirato 13:47, 13 February 2017 (UTC)
  • Added extra tin, quartz, and lead to the "Haiban Mines" area to reduce the frequence of rarer materials. -- Jirato 13:47, 13 February 2017 (UTC)
  • Created this development log. -- Jirato 03:32, 13 February 2017 (UTC)
  • Earlier today, re-released "Town of Tarueka", fixed non-spawning critters in "Infested Village, South Bank", added damage types to weapon examination code, fixed tell recent and tells to pre-login characters. -- Jirato 03:32, 13 February 2017 (UTC)