Difference between revisions of "Mercenaries"
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===Promotion Points=== | ===Promotion Points=== | ||
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* Successfully completing tasks from the Guildmaster | * Successfully completing tasks from the Guildmaster | ||
Revision as of 00:25, 31 May 2012
The Mercenaries of the Western Coalition are a group of 'free men' who claim no alliance to religious ties or other affiliations. They believe in elitism in combat and in good pay. They commonly work with the Traders as a part of their coalition for mutual gain.
Contents
Playstyle
Overall
Mercenaries are masters of warfare and specializing in nonmagical combat and tactics
Combat
Promotion Points
- Successfully completing tasks from the Guildmaster
Overall Pros
- Weapon specialization skills
- Wide array of weapon training options
- Guild points gained via combat
- Share headquarters with Traders
Overall Cons
- No magic skills.
Abilities
- Multi-Opponent Combat
- Tactics Mastery
- Armor Mastery
- Basic Ranged Training
- Basic Melee Training
- Basic Weapon Training
- Sword Specialization
- Polearm Specialization
- Hafted Specialization
- Chained Weapon Specialization
- Charge
- Coup de Mort
- Feint
- Hamstring
- Disarm
- Spin Attack