Difference between revisions of "Combat"

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Conflict in the Lost Lands very often devolves into violence and as all of those living there know, conflict is abundant in the Quarantine. For those wishing to take up blade or blunt end for any reason, there are a variety of topics available for reading through. CLOK's combat system is fairly unique in its workings and can be a hassle to learn on your own, thus these pages exist.
 
Conflict in the Lost Lands very often devolves into violence and as all of those living there know, conflict is abundant in the Quarantine. For those wishing to take up blade or blunt end for any reason, there are a variety of topics available for reading through. CLOK's combat system is fairly unique in its workings and can be a hassle to learn on your own, thus these pages exist.
  
For basic commands and the meanings of those numbers that keep showing up, see help on [[Combat Commands]] and [[Combat Numbers]].
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For basic commands and the meanings of those numbers that keep showing up, see help on [[Combat Commands]], [[Roundtime]] and [[Combat Numbers]].
  
 
For information on the injury and fatigue mechanics, see help on [[Wounds]] and [[Energy]].
 
For information on the injury and fatigue mechanics, see help on [[Wounds]] and [[Energy]].
  
For more info on equipment and methods of using it, see help on [[Combat Styles]], [[Weapons]] and [[Armor]].
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For more info on equipment and methods of using it, see help on [[Combat Styles]], [[Weapons]], [[Reach]] and [[Armor]].
  
 
For aid in using advanced strategies, see help on [[Stealth]] and [[Combat Strategies]].
 
For aid in using advanced strategies, see help on [[Stealth]] and [[Combat Strategies]].

Latest revision as of 13:56, 21 September 2024

Conflict in the Lost Lands very often devolves into violence and as all of those living there know, conflict is abundant in the Quarantine. For those wishing to take up blade or blunt end for any reason, there are a variety of topics available for reading through. CLOK's combat system is fairly unique in its workings and can be a hassle to learn on your own, thus these pages exist.

For basic commands and the meanings of those numbers that keep showing up, see help on Combat Commands, Roundtime and Combat Numbers.

For information on the injury and fatigue mechanics, see help on Wounds and Energy.

For more info on equipment and methods of using it, see help on Combat Styles, Weapons, Reach and Armor.

For aid in using advanced strategies, see help on Stealth and Combat Strategies.