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− | The Trade Coalition is a partnership of the miners, loggers, farmers, fishermen and other other traders. Members of the coalition have reputations for being wealthy and are known to have many trade secrets which they guard closely. They typically employ the use of skilled mercenaries, as they can afford it though, most are very hearty themselves due to hours spent working with their hands.
| + | https://i.gyazo.com/7d506466b4f9e58be709b373e48f27b8.png |
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− | =Playstyle=
| + | '''This guild was revamped into the [[Artisans]]. Please see the associated page for them instead!''' |
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− | ===Overall===
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− | Traders are masters of their crafts and specialize in maximizing gains from their hard work.
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− | ===Combat===
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− | ===Promotion Points===
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− | Promotion points can be earned in the following ways:
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− | * Any product sold to the market awards 10% of the price in guild points.
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− | ===Overall Pros===
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− | * Private mining,farming and logging areas speed production.
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− | * Exclusive access to specialized guild tools.
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− | * Markets on Coalition land save time and increase profits.
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− | * Coalition lands allow you to work in relative safety.
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− | * Workshops to speed skill increases and make money faster.
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− | * ...much more to come as guild skills are implemented...
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− | ===Overall Cons===
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− | * No specialized magic skills.
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− | * Guild points are not gained via combat practice.
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− | *
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− | =Abilities=
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− | * Hireable mercenaries.
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− | * Mining Mastery
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− | * Logging Mastery
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− | * Farming Mastery
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− | * Fishing Mastery
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− | * Lapidary Mastery
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− | * Blacksmith Mastery
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− | =Guild Services=
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− | * Workshop for increased gains to Woodcrafting and Gem Cutting skill training.
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− | * Mine Carts (Higher capacity)
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− | * Work Carts (Higher capacity)
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− | * Guild only Mine, Game Reserve, Farming and Logging lands.
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− | * Hireable mercenaries to protect you or to simply carry a lantern.
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− | [[Category:Guilds]] | |