Difference between revisions of "Hamstring"

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Hamstring is an ability available to the [[Mercenaries]] of the [[Western Coalition]] and to the [[Guild of Thieves]].
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Hamstring is an ability available to the [[Mercenaries]] of the [[Western Coalition]], the [[Guild of Thieves]], and the [[Claw of Shar]].
  
 
''Hamstring is a vicious ability in which the attacker uses a bladed weapon to attempt to cut the muscles of the target's legs. This move does require that the target is currently being flanked and thus distracted or off balance. If successful this will typically knock an opponent to the ground.''
 
''Hamstring is a vicious ability in which the attacker uses a bladed weapon to attempt to cut the muscles of the target's legs. This move does require that the target is currently being flanked and thus distracted or off balance. If successful this will typically knock an opponent to the ground.''
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*[[Feint]] (Mercenaries)
 
*[[Feint]] (Mercenaries)
 
*[[Flip]] (Thieves)
 
*[[Flip]] (Thieves)
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*None (Claw of Shar)
  
[[Category:Abilities]][[Category:Mercenaries]][[Category:Thieves]]
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[[Category:Abilities]][[Category:Mercenaries]][[Category:Thieves]][[category:Assassins]]

Revision as of 16:40, 14 September 2013

Hamstring is an ability available to the Mercenaries of the Western Coalition, the Guild of Thieves, and the Claw of Shar.

Hamstring is a vicious ability in which the attacker uses a bladed weapon to attempt to cut the muscles of the target's legs. This move does require that the target is currently being flanked and thus distracted or off balance. If successful this will typically knock an opponent to the ground.

  • Attackers may attempt to hamstring an opponent.
  • The attack is not possible without flanking an opponent first, or being hidden and undetected.

Prerequisites

  • Feint (Mercenaries)
  • Flip (Thieves)
  • None (Claw of Shar)