Difference between revisions of "Thaumaturgy"

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(Created page with "Thaumaturgy is the ability to channel one's inner light and use it to influence the world around one's self. It naturally treats minor scrapes and bruises and can infuse another...")
 
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If a character lands a melee attack while channeling thaumaturgy, there is a high chance that the attack will be accompanied by a "flare" of thaumaturgic energy which can harm [[Nether|nether]]-based beings.
 
If a character lands a melee attack while channeling thaumaturgy, there is a high chance that the attack will be accompanied by a "flare" of thaumaturgic energy which can harm [[Nether|nether]]-based beings.
  
Thaumaturgy is only available to [[Monks]] and [[Knights Templar]].
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Thaumaturgy is only available to [[Monks]] and [[Knights Templar]], and is the source of their healing and light-based powers.
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Magic Skills]]
 
[[Category:Magic Skills]]

Revision as of 17:56, 17 April 2011

Thaumaturgy is the ability to channel one's inner light and use it to influence the world around one's self. It naturally treats minor scrapes and bruises and can infuse another with a small burst of the channeler's energy, while certain advanced techniques can manipulate it for various offensive, defensive, utility, and most notably, healing purposes.

A character can begin channeling thaumaturgy via the thaumaturgy verb. The character may then use the cast verb to perform minor healing, mending scrape wounds and restoring a small amount of energy.

If a character lands a melee attack while channeling thaumaturgy, there is a high chance that the attack will be accompanied by a "flare" of thaumaturgic energy which can harm nether-based beings.

Thaumaturgy is only available to Monks and Knights Templar, and is the source of their healing and light-based powers.