Tactical Dodge
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Jump to navigationJump to searchTactical Dodge is an ability that can be learned by characters.
- IC description: When easily dodging an incoming melee attack, use the opportunity to your tactical advantage.
- OOC description: (When dodging an incoming melee attack with an endroll percent at or under -50%, get a bonus effect. Only applies to normal attacks, not maneuvers.)
- Cooldown timer: 5
- Bonus Effects
- "Fancy Footwork"
- Class: Duelist
- Description: Improve balance while easily sidestepping an attack. Also allows Cloak Parry or Main-Gauche to occur on an exceptional dodge.
- "Risk Assessment"
- Class: Nightblade
- Description: Take a moment to assess and reduce the Risk of the situation.
- "Strike a Pose"
- Class: Bard
- Description: Strike a quick pose while reveling in an exceptional move, granting extra Inspiration.
- "Quickpocket"
- Class: Rogue
- Description: Use the quickpocket (or qp) command within the next 3 seconds to make a quick steal attempt on an attacker as they whiff their attack. Can be done during roundtime, and causes no roundtime.
- "Tricky Terrain"
- Class: Ranger
- Description: Utilizing clever footwork and extensive experience in wilderness terrain, lure attackers into natural obstacles while avoiding their attacks.
- Cooldown timer: 13
- "Trip"
- Class: Marauder
- Description: Use a foe's momentum against them as they whiff their swing by sticking out a foot and tripping them. Gets 'em every time.
- Cooldown timer: 13
- "Fancy Footwork"