Halo
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Jump to navigationJump to searchHalo is an ability learned by the Knights Templar.
With discipline and knowledge of thaumaturgy, a Templar can project his inner light in an outerly halo, providing a light in dark places.
This spell will provide light for as long as it is active, allowing the Templar to keep both hands free instead of carrying a light source.
Usage: cast 601 or cast halo
Energy cost: 5
Prerequisite Skills:
- Thaumaturgy (10)