Difference between revisions of "Aeromancy: Journeyman"
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''The ability to maintain two aeromancy channels at once, and a passive chance to reduce travel time when traveling in the wilderness.'' | ''The ability to maintain two aeromancy channels at once, and a passive chance to reduce travel time when traveling in the wilderness.'' | ||
− | == | + | ==Prerequisite Abilities== |
+ | * [[Aeromancy: Apprentice]] | ||
+ | ==Prerequisite Skills== | ||
+ | * [[Aeromancy]] (300) | ||
− | + | [[category:Abilities]][[category:Elemancers]] | |
− |
Revision as of 07:40, 4 September 2013
Aeromancy: Journeyman is an ability available to Elemancers.
With this intermediate step into the art of aeromancy, you will be able to perform more complex manipulations of the element of air. An Elemancer can become a journeyman in only two elements, so choose carefully.
Along with journeyman skill in Aeromancy comes the ability to occasionally passively influence the winds around oneself when traveling, helping reduce travel time.
The ability to maintain two aeromancy channels at once, and a passive chance to reduce travel time when traveling in the wilderness.
Prerequisite Abilities
Prerequisite Skills
- Aeromancy (300)