Difference between revisions of "Monastic Order"
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* [[Spirit Healing]] | * [[Spirit Healing]] | ||
* [[Halo]] | * [[Halo]] | ||
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* [[Sunbeam]] | * [[Sunbeam]] | ||
* [[Blade Slap]] | * [[Blade Slap]] |
Revision as of 20:08, 19 July 2012
The Monastic Order is an order of monks in the Church of the Light who are dedicated to humanitarian efforts and are particularly well-known for their ability to heal even the gravest of wounds. They are also known for their skills at unarmed combat, a discipline the Order has developed over the years as the world has become more and more dangerous.
A monk's ability to harness and channel their inner light via Thaumaturgy for use in magic-like abilities draws solely on their own power - not that of any patron deity. Because of this, a monk may retain their abilities even if they are perceived to be "wrong" or "evil" by others, so long as they themselves believe that they are doing the right thing.
That said, monks are still expected to follow certain moral guidelines and standards. If they end up acting in ways contrary to the standards of their Order, they may be demoted, put on probation or even expelled. As noted before, this will not cause them to lose their powers to channel their Light outright, although it will almost certainly diminish them due to the subconscious results of being chastised and expelled.
Some examples of actions that may get a monk into trouble:
- Stealing
- Bullying
- Dishonesty
- Betrayal of trust
- Unmannerly arrogance
- Murder
- Abusing power, using it to dominate or for personal gain
All monks must assume that they are being watched and judged by their superiors within the Order. While a monk may be able to get away with bad conduct at times, if word of something ever reaches their superiors, there will be investigation, and punishment if necessary.
As is standard practice within the Church of the Light, monks honor the patron deity Serafina the Torchbearer and may call on her for assistance or guidance, though they do not worship her.
Contents
Playstyle
Overall
Monks are healers first and foremost. The majority of their powers will be centered around healing wounds, restoring energy and other recovery or defensive purposes.
Combat
Monks can learn some barehanded combat abilities in order to better defend themselves, though they won't be as powerful as dedicated fighters.
Promotion Points
Promotion points can be earned in the following ways:
- Successfully completing tasks from the Guildmaster.
The following actions will automatically reduce promotion points:
- Stealing
Overall Pros
- The best healers, able to heal others even in mid-combat.
- Able to learn special techniques that allow them to parry weapons and deflect arrows bare-handed, allowing them to keep hands free for healing purposes
Overall Cons
- No unique abilities tailored toward offense, except Stone Fist
Abilities
- Basic Training
- Mend Wounds
- Close Wounds
- Heal Wounds
- Regenerate Wounds
- Spirit Healing
- Halo
- Flare
- Sunbeam
- Blade Slap
- Arrow Deflection
- Stone Fist
- Spirit Augmentation
- ... many more yet to be implemented!
Guild Services
None yet.