Difference between revisions of "Compression Pattern"

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'''Compression Pattern''' is an ability used by the [[Elemancers]].
 
'''Compression Pattern''' is an ability used by the [[Elemancers]].
  
By employing this pattern, an Elemancer can attempt to compress an amount of a raw elements into a small sphere.  This can be useful for those who wish to compress air, water, or even soft earth into more solid, and therefore more damaging, forms.
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By employing this pattern, an Elemancer can attempt to compress an amount of a raw elements into a small, dense sphere.  This can be useful for those who wish to compress air, water, or even soft earth into more solid, and therefore more damaging, forms.
  
 
''When toggled on, all raw aero and hydro casts, in addition to the single-channel geo cast, will have increased damage.''
 
''When toggled on, all raw aero and hydro casts, in addition to the single-channel geo cast, will have increased damage.''

Revision as of 15:34, 13 February 2012

Compression Pattern is an ability used by the Elemancers.

By employing this pattern, an Elemancer can attempt to compress an amount of a raw elements into a small, dense sphere. This can be useful for those who wish to compress air, water, or even soft earth into more solid, and therefore more damaging, forms.

When toggled on, all raw aero and hydro casts, in addition to the single-channel geo cast, will have increased damage.

Usage: Toggle on or off via channel compression

Prerequisite Skills:

  • Channeling (25)

Note: While the compression pattern is active, an Elemancer will not be able to employ the drown side-effects of double- and triple-channel hydromancy casts.