Difference between revisions of "Weather"
m (Tidbit about environmental cold not doing actual limb damage removed as such does not function that way right now.) |
m (Little bit more on snow.) |
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====Rain, Fog and Snow==== | ====Rain, Fog and Snow==== | ||
− | Rain can douse people within it with water which may have unique interactions with certain other status effects and some types of magical ability. A combination of weatherproof headgear and robes, cloaks or coats, can be worn together to avoid becoming wet, otherwise hooded cloaks or robes made of waterproofed [[materials]] with the hood <code>pull</code>ed up can be used to defend against rain. Snow occurs only in cold enough environs and | + | Rain can douse people within it with water which may have unique interactions with certain other status effects and some types of magical ability. A combination of weatherproof headgear and robes, cloaks or coats, can be worn together to avoid becoming wet, otherwise hooded cloaks or robes made of waterproofed [[materials]] with the hood <code>pull</code>ed up can be used to defend against rain. Snow occurs only in cold enough environs and can be picked up via the command <code>get snow</code> and can even be made into snowmen. Both fog and heavy rain obscure vision when attempting to use the <code>peer</code> command to see into other rooms. Keep in mind that the weather in the Lost Lands changes with the seasons, so areas may get much hotter or much colder and as such weather varies. |
====Hot and Cold==== | ====Hot and Cold==== |
Revision as of 22:43, 29 October 2024
Weather in the Lost Lands is variable and based on real life weather. You can check the warmth your clothing is offering by using the warmth
command and the current state of the weather in your area using the weather
command.
Rain, Fog and Snow
Rain can douse people within it with water which may have unique interactions with certain other status effects and some types of magical ability. A combination of weatherproof headgear and robes, cloaks or coats, can be worn together to avoid becoming wet, otherwise hooded cloaks or robes made of waterproofed materials with the hood pull
ed up can be used to defend against rain. Snow occurs only in cold enough environs and can be picked up via the command get snow
and can even be made into snowmen. Both fog and heavy rain obscure vision when attempting to use the peer
command to see into other rooms. Keep in mind that the weather in the Lost Lands changes with the seasons, so areas may get much hotter or much colder and as such weather varies.
Hot and Cold
Areas that are hot enough, such as ones that list themselves as at least warm, can provide a morale boost to characters swimming in deep water within them, or via using the splash
command in either deep or shallow water. During Fall and Winter and even during the Spring and Summer for some areas, the Lost Lands can become a colder place, especially in the southeast and atop mountains. If going to explore a colder area, you will want to put on appropriate clothing, have a campfire or similar means of heating, or you will freeze to death. Freezing works as a gradual process in areas that lack heat, applying cold damage that eventually amounts to frostbite injuries.