Difference between revisions of "Thaumaturgy"

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Thaumaturgy is only available to [[Monastic Order|Monks]] and [[Knights Templar]], and is the source of their healing and light-based powers.
 
Thaumaturgy is only available to [[Monastic Order|Monks]] and [[Knights Templar]], and is the source of their healing and light-based powers.
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== Trainers ==
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*[[Monk Dimmes]]
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Magic Skills]]
 
[[Category:Magic Skills]]

Revision as of 13:21, 22 March 2012

Thaumaturgy is the ability to channel one's inner light and use it to influence the world around one's self. It naturally attempts to repair and re-weave broken or disrupted organic spirit, resulting in such effects as treating minor scrapes and bruises, and can infuse another with a small burst of the channeler's energy. More advanced techniques can manipulate one's inner light for various offensive, defensive, utility, and most notably, healing purposes.

A character can begin channeling thaumaturgy via the thaumaturgy verb. The character may then use the cast verb to perform minor healing, mending scrape wounds and restoring a small amount of energy.

If a character lands a melee attack while channeling thaumaturgy, there is a high chance that the attack will be accompanied by a "flare" of thaumaturgic energy which can harm nether-based beings.

Thaumaturgy is only available to Monks and Knights Templar, and is the source of their healing and light-based powers.


Trainers