Difference between revisions of "Utasa"

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===Overall Pros===
 
===Overall Pros===
 
* Excellent at remaining hidden in towns
 
* Excellent at remaining hidden in towns
* Many wavebending abilities provide direct combat advantages
+
* Many gadgets provide direct combat advantages
 
* Ranged and melee abilities provide many options in combat
 
* Ranged and melee abilities provide many options in combat
* A diverse mix of combat, magic and utility abilities
+
* A diverse mix of combat, items and utility abilities
  
 
===Overall Cons===
 
===Overall Cons===

Revision as of 12:11, 22 February 2015

The Utasa are a branch of the Tse Gaiyan organization that is involved in the city-side of attempting to mediate the needs of humankind and the gaea. As with all members of the organization, they attempt to protect and defend free choice wherever they are, often taking opposite sides in situations.

However, their prime purpose is to keep cities free of any particularly widespread plagues or infestations; particularly infestation by resen spores. Although many cities will openly accept Utasa as citizens, many are known to provide entertainment as methods to be accepted and gain access to parts of towns they wouldn't otherwise have. Some call them spies, but who likes name-callers?

Playstyle

Overall

The Utasa use guile and stealth to travel about towns unobserved. They also use various alchemical gadgets to gain the upper hand.

Combat

The Utasa focus on small arms combat in both hands, as well as thrown weapons. Many of their combat abilities allow them to avoid being hit, as well as confusing their enemies so that they might have the advantage.

Promotion Points

Promotion points can be earned in the following ways:

  • Successfully completing tasks from the Guildmaster

Overall Pros

  • Excellent at remaining hidden in towns
  • Many gadgets provide direct combat advantages
  • Ranged and melee abilities provide many options in combat
  • A diverse mix of combat, items and utility abilities

Overall Cons

  • Can easily be overwhelmed, since many of their abilities work best against a single opponent
  • Some unique abilities only work indoors or in urban environments

Abilities

Guild Services

  • Nelyan's Outfitting is available in the Chapterhouse for members.
  • Ability to hear druids commune
  • Safehouses are maintained in various towns
  • Various Alchemical items to make their job easier
  • Secret areas for trusted members
  • Chapterhouse has MANY facilities that are unique and extremely useful!

Planned

  • Traps, utilizing both Utasa and Udemi characteristics