Difference between revisions of "Blacksmithing"

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(Created page with "You can create weapons from bars created from Mining and Smelting. ==Steps== ===Blades and Heads=== * You must be in a workshop with a forge, anvil and vice. * Place a metal...")
 
m (Added a tidbit on behalf of Jirato so people don't get confused when making armor.)
 
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You can create weapons from bars created from [[Mining]] and Smelting.
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With the Blacksmithing general ability, you can create weapons, armor, shields and commodities from bars created from [[Mining]] and [[Smelting]].
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==Tools==
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*A blacksmith's hammer.
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*Blacksmithing tongs.
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*A forge.
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*Material to work with.
  
 
==Steps==
 
==Steps==
 
===Blades and Heads===
 
===Blades and Heads===
* You must be in a workshop with a forge, anvil and vice.
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* You must be in a workshop with a forge, anvil and vice
* Place a metal bar upon the anvil.
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* Place a metal bar upon the anvil
* HEAT the bar.
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* '''Heat''' the bar
* FORGE BLADE {type} or FORGE HEAD {type}
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* '''Forge blade''' {type} or '''forge head''' {type}
  
 
===Hilts and Hafts===
 
===Hilts and Hafts===
*You can currently create hilts and hafts via CARVE
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*Hafts can be made from wood or metal
(Soon you will also be able to forge hilts and hafts.)
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*Hilts can be made from metal
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*For a wooden hilt, you will need to use '''carve''' {hilt} or {haft}
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*For a hilt of metal you can use '''forge''' {hilt} or {haft}
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===The Vice ===
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*Once you have a blade and hilt, or a head and haft
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*'''Vice''' {item}
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*This will combine the pieces and create your new weapon
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===Armor and Shields===
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*You can forge plate armor pieces.
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*You can forge shields of three different sizes
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*'''forge''' {armor/shield} {type}
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*Note that armor must be forged out of suitable materials which includes copper, iron, steel, bronze, celestium, sunsteel, cobalt, riversteel and the more exotic bloodglass.
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*Armor cannot be created with soft metals such as tin.
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===Commodities===
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*You can forge commodities such as horseshoes, gears, nails
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*These can then be sold at the market for a profit
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*'''forge''' {type}
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===Arrowheads===
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*You can forge bodkin or broadhead arrowheads
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*These can be used in the [[fletching]] process
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==Skills Used==
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*[[General Blacksmithing]]
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*[[Forging: Armor]]
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*[[Forging: Bladed Weapons]]
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*[[Forging: Blunt Weapons]]
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*[[Forging: Arrowheads]]
  
==Notes==
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[[Category:Professions]][[category:Smithing]][[Category:General Abilities]]

Latest revision as of 07:35, 3 March 2017

With the Blacksmithing general ability, you can create weapons, armor, shields and commodities from bars created from Mining and Smelting.

Tools

  • A blacksmith's hammer.
  • Blacksmithing tongs.
  • A forge.
  • Material to work with.

Steps

Blades and Heads

  • You must be in a workshop with a forge, anvil and vice
  • Place a metal bar upon the anvil
  • Heat the bar
  • Forge blade {type} or forge head {type}

Hilts and Hafts

  • Hafts can be made from wood or metal
  • Hilts can be made from metal
  • For a wooden hilt, you will need to use carve {hilt} or {haft}
  • For a hilt of metal you can use forge {hilt} or {haft}

The Vice

  • Once you have a blade and hilt, or a head and haft
  • Vice {item}
  • This will combine the pieces and create your new weapon

Armor and Shields

  • You can forge plate armor pieces.
  • You can forge shields of three different sizes
  • forge {armor/shield} {type}
  • Note that armor must be forged out of suitable materials which includes copper, iron, steel, bronze, celestium, sunsteel, cobalt, riversteel and the more exotic bloodglass.
  • Armor cannot be created with soft metals such as tin.

Commodities

  • You can forge commodities such as horseshoes, gears, nails
  • These can then be sold at the market for a profit
  • forge {type}

Arrowheads

  • You can forge bodkin or broadhead arrowheads
  • These can be used in the fletching process

Skills Used