Difference between revisions of "Woodworking"

From CLOKwiki
Jump to navigationJump to search
(Created page with "You can carve many things. All you need is a dagger (or similar small bladed implement) and some wood. ==Steps== *You must start with a branch of some sort. You need to remove...")
 
m
 
(6 intermediate revisions by 4 users not shown)
Line 2: Line 2:
  
 
==Steps==
 
==Steps==
*You must start with a branch of some sort.  You need to remove the bark from it, and can do this using the CARVE command.
+
*You must start with a branch of some sort.  You need to remove the bark from it, and can do this using the '''carve''' command.
*Once you have a stave, you can CARVE a number of objects, depending on the size of the stave.  Current options are: arrow (short), sword (medium), staff (large), and flatbow (large).
+
*Once you have a stave, you can carve a number of objects, depending on the size of the stave.  Current options are: arrow (short), sword (medium), walking stick (medium), trinket(small), toy (small), staff (large), and flatbow (large).
*You will have to CARVE target several times before you end up with a finished product.
+
*You will have to carve target several times before you end up with a finished product.
 
*Upon finishing your carving, you will see that you will have had varying degrees of success.  You can tell how successful you were based on how the product is described.  For example, a horribly malformed flatbow is a pretty terrible attempt.
 
*Upon finishing your carving, you will see that you will have had varying degrees of success.  You can tell how successful you were based on how the product is described.  For example, a horribly malformed flatbow is a pretty terrible attempt.
  
Line 14: Line 14:
 
*(nothing)
 
*(nothing)
 
*well-balanced (or well-carved)
 
*well-balanced (or well-carved)
 +
*exquisite
 
*masterfully-carved
 
*masterfully-carved
  
 
When carving weapons, the quality of the weapon will directly influence how effective it is.
 
When carving weapons, the quality of the weapon will directly influence how effective it is.
 +
 +
== Trainers ==
 +
*[[Huntress Falore]]
 +
*[[Holly]]
 +
*[[Master Trader Locke]]
 +
*[[Wagon Master Bernard]]
 +
*[[Shopkeeper Michel]]
 +
 +
[[Category:Skills]][[Category:Professions]][[Category:Profession Skills]]

Latest revision as of 05:40, 6 December 2017

You can carve many things. All you need is a dagger (or similar small bladed implement) and some wood.

Steps

  • You must start with a branch of some sort. You need to remove the bark from it, and can do this using the carve command.
  • Once you have a stave, you can carve a number of objects, depending on the size of the stave. Current options are: arrow (short), sword (medium), walking stick (medium), trinket(small), toy (small), staff (large), and flatbow (large).
  • You will have to carve target several times before you end up with a finished product.
  • Upon finishing your carving, you will see that you will have had varying degrees of success. You can tell how successful you were based on how the product is described. For example, a horribly malformed flatbow is a pretty terrible attempt.

Notes

In general, the following adjectives will be used to describe woodworking success (from lowest to highest)

  • horribly malformed
  • misshapen
  • rough-carved
  • (nothing)
  • well-balanced (or well-carved)
  • exquisite
  • masterfully-carved

When carving weapons, the quality of the weapon will directly influence how effective it is.

Trainers