Difference between revisions of "Blacksmithing"

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m (Added a tidbit on behalf of Jirato so people don't get confused when making armor.)
 
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You can create weapons, armor, shields and commodities from bars created from [[Mining]] and [[Smelting]].
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With the Blacksmithing general ability, you can create weapons, armor, shields and commodities from bars created from [[Mining]] and [[Smelting]].
  
 
==Tools==
 
==Tools==
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==Steps==
 
==Steps==
 
===Blades and Heads===
 
===Blades and Heads===
* You must be in a workshop with a forge, anvil and vice.
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* You must be in a workshop with a forge, anvil and vice
* Place a metal bar upon the anvil.
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* Place a metal bar upon the anvil
* '''Heat''' the bar.
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* '''Heat''' the bar
 
* '''Forge blade''' {type} or '''forge head''' {type}
 
* '''Forge blade''' {type} or '''forge head''' {type}
  
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===The Vice ===
 
===The Vice ===
*Once you have a blade and hilt, or a head and haft.
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*Once you have a blade and hilt, or a head and haft
 
*'''Vice''' {item}
 
*'''Vice''' {item}
*This will combine the pieces and create your new weapon!
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*This will combine the pieces and create your new weapon
  
 
===Armor and Shields===
 
===Armor and Shields===
 
*You can forge plate armor pieces.
 
*You can forge plate armor pieces.
*You can forge shields of three different sizes.
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*You can forge shields of three different sizes
*'''Forge''' {armor/shield} {type}
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*'''forge''' {armor/shield} {type}
 
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*Note that armor must be forged out of suitable materials which includes copper, iron, steel, bronze, celestium, sunsteel, cobalt, riversteel and the more exotic bloodglass.
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*Armor cannot be created with soft metals such as tin.
 
===Commodities===
 
===Commodities===
*You can forge commodities such as horseshoes, gears, nails.
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*You can forge commodities such as horseshoes, gears, nails
*These can then be sold at the market for a profit.
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*These can then be sold at the market for a profit
 
*'''forge''' {type}
 
*'''forge''' {type}
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===Arrowheads===
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*You can forge bodkin or broadhead arrowheads
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*These can be used in the [[fletching]] process
  
 
==Skills Used==
 
==Skills Used==
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*[[Forging: Bladed Weapons]]
 
*[[Forging: Bladed Weapons]]
 
*[[Forging: Blunt Weapons]]
 
*[[Forging: Blunt Weapons]]
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*[[Forging: Arrowheads]]
  
[[Category:Professions]][[category:Smithing]]
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[[Category:Professions]][[category:Smithing]][[Category:General Abilities]]

Latest revision as of 07:35, 3 March 2017

With the Blacksmithing general ability, you can create weapons, armor, shields and commodities from bars created from Mining and Smelting.

Tools

  • A blacksmith's hammer.
  • Blacksmithing tongs.
  • A forge.
  • Material to work with.

Steps

Blades and Heads

  • You must be in a workshop with a forge, anvil and vice
  • Place a metal bar upon the anvil
  • Heat the bar
  • Forge blade {type} or forge head {type}

Hilts and Hafts

  • Hafts can be made from wood or metal
  • Hilts can be made from metal
  • For a wooden hilt, you will need to use carve {hilt} or {haft}
  • For a hilt of metal you can use forge {hilt} or {haft}

The Vice

  • Once you have a blade and hilt, or a head and haft
  • Vice {item}
  • This will combine the pieces and create your new weapon

Armor and Shields

  • You can forge plate armor pieces.
  • You can forge shields of three different sizes
  • forge {armor/shield} {type}
  • Note that armor must be forged out of suitable materials which includes copper, iron, steel, bronze, celestium, sunsteel, cobalt, riversteel and the more exotic bloodglass.
  • Armor cannot be created with soft metals such as tin.

Commodities

  • You can forge commodities such as horseshoes, gears, nails
  • These can then be sold at the market for a profit
  • forge {type}

Arrowheads

  • You can forge bodkin or broadhead arrowheads
  • These can be used in the fletching process

Skills Used