Difference between revisions of "Blacksmithing"
From CLOKwiki
Jump to navigationJump to searchm (Added a tidbit on behalf of Jirato so people don't get confused when making armor.) |
|||
(6 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | With the Blacksmithing general ability, you can create weapons, armor, shields and commodities from bars created from [[Mining]] and [[Smelting]]. | |
==Tools== | ==Tools== | ||
Line 9: | Line 9: | ||
==Steps== | ==Steps== | ||
===Blades and Heads=== | ===Blades and Heads=== | ||
− | * You must be in a workshop with a forge, anvil and vice | + | * You must be in a workshop with a forge, anvil and vice |
− | * Place a metal bar upon the anvil | + | * Place a metal bar upon the anvil |
− | * '''Heat''' the bar | + | * '''Heat''' the bar |
* '''Forge blade''' {type} or '''forge head''' {type} | * '''Forge blade''' {type} or '''forge head''' {type} | ||
===Hilts and Hafts=== | ===Hilts and Hafts=== | ||
− | * | + | *Hafts can be made from wood or metal |
− | *For a wooden hilt, you will need to use '''carve''' {hilt} or {haft} | + | *Hilts can be made from metal |
− | *For a hilt of metal you can use '''forge''' {hilt} or {haft} | + | *For a wooden hilt, you will need to use '''carve''' {hilt} or {haft} |
+ | *For a hilt of metal you can use '''forge''' {hilt} or {haft} | ||
===The Vice === | ===The Vice === | ||
− | *Once you have a blade and hilt, or a head and haft | + | *Once you have a blade and hilt, or a head and haft |
*'''Vice''' {item} | *'''Vice''' {item} | ||
− | *This will combine the pieces and create your new weapon | + | *This will combine the pieces and create your new weapon |
===Armor and Shields=== | ===Armor and Shields=== | ||
*You can forge plate armor pieces. | *You can forge plate armor pieces. | ||
− | *You can forge shields of three different sizes | + | *You can forge shields of three different sizes |
− | *''' | + | *'''forge''' {armor/shield} {type} |
− | + | *Note that armor must be forged out of suitable materials which includes copper, iron, steel, bronze, celestium, sunsteel, cobalt, riversteel and the more exotic bloodglass. | |
+ | *Armor cannot be created with soft metals such as tin. | ||
===Commodities=== | ===Commodities=== | ||
− | *You can forge commodities such as horseshoes, gears, nails | + | *You can forge commodities such as horseshoes, gears, nails |
− | *These can then be sold at the market for a profit | + | *These can then be sold at the market for a profit |
*'''forge''' {type} | *'''forge''' {type} | ||
+ | |||
+ | ===Arrowheads=== | ||
+ | *You can forge bodkin or broadhead arrowheads | ||
+ | *These can be used in the [[fletching]] process | ||
==Skills Used== | ==Skills Used== | ||
Line 39: | Line 45: | ||
*[[Forging: Bladed Weapons]] | *[[Forging: Bladed Weapons]] | ||
*[[Forging: Blunt Weapons]] | *[[Forging: Blunt Weapons]] | ||
+ | *[[Forging: Arrowheads]] | ||
− | [[Category:Professions]] | + | [[Category:Professions]][[category:Smithing]][[Category:General Abilities]] |
Latest revision as of 07:35, 3 March 2017
With the Blacksmithing general ability, you can create weapons, armor, shields and commodities from bars created from Mining and Smelting.
Contents
Tools
- A blacksmith's hammer.
- Blacksmithing tongs.
- A forge.
- Material to work with.
Steps
Blades and Heads
- You must be in a workshop with a forge, anvil and vice
- Place a metal bar upon the anvil
- Heat the bar
- Forge blade {type} or forge head {type}
Hilts and Hafts
- Hafts can be made from wood or metal
- Hilts can be made from metal
- For a wooden hilt, you will need to use carve {hilt} or {haft}
- For a hilt of metal you can use forge {hilt} or {haft}
The Vice
- Once you have a blade and hilt, or a head and haft
- Vice {item}
- This will combine the pieces and create your new weapon
Armor and Shields
- You can forge plate armor pieces.
- You can forge shields of three different sizes
- forge {armor/shield} {type}
- Note that armor must be forged out of suitable materials which includes copper, iron, steel, bronze, celestium, sunsteel, cobalt, riversteel and the more exotic bloodglass.
- Armor cannot be created with soft metals such as tin.
Commodities
- You can forge commodities such as horseshoes, gears, nails
- These can then be sold at the market for a profit
- forge {type}
Arrowheads
- You can forge bodkin or broadhead arrowheads
- These can be used in the fletching process