Difference between revisions of "Nether Vision"
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+ | '''This page refers to a merged ability that no longer exists on its own. A guru should really delete this page if they see this!''' | ||
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'''Nether Vision''' is an ability used by sorcerers of [[Rook Parlour]] and members of the [[Claw of Shar]]. | '''Nether Vision''' is an ability used by sorcerers of [[Rook Parlour]] and members of the [[Claw of Shar]]. | ||
− | By | + | By both utilizing the ability for nether to transport some vestige of sentience and information, as well as rudimentary echolocation-like techniques, a channeling sorcerer can passively emit waves of weak, ethereal nether that will bounce back to the channeler and allow a rudimentary perception of their surroundings, even in complete darkness. |
− | + | The ability to see in the dark while actively channeling sorcery. | |
− | + | ==Prerequisites== | |
− | * | + | *[[Sorcery]] 50 |
− | [[Category:Rook Parlour]] | + | [[Category:Abilities]][[category:Rook Parlour]][[Category:Pending Deletion]] |
− | [[Category: |
Latest revision as of 16:35, 5 December 2017
This page refers to a merged ability that no longer exists on its own. A guru should really delete this page if they see this!
Nether Vision is an ability used by sorcerers of Rook Parlour and members of the Claw of Shar.
By both utilizing the ability for nether to transport some vestige of sentience and information, as well as rudimentary echolocation-like techniques, a channeling sorcerer can passively emit waves of weak, ethereal nether that will bounce back to the channeler and allow a rudimentary perception of their surroundings, even in complete darkness.
The ability to see in the dark while actively channeling sorcery.
Prerequisites
- Sorcery 50