Difference between revisions of "Travel"
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− | + | Travel in CLOK can be simplified by using roads and paths of various kinds and the <code>travel</code> command. If you're on a road going north and south, you can use the <code>travel north</code> command to begin following the road north until you reach an intersection or dead end. If you want to follow a path north and take the first northwestern turn in an intersection, you may use <code>travel north northwest</code> to accomplish that. The <code>travel waypoints</code> command may be used to set up custom, personal waypoints to travel to. | |
− | Wilderness travel | + | Wilderness travel drains [[energy]] and [[nutrition]] as well as adds [[roundtime]] with every room entered, during which characters may perform actions other than traveling. |
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+ | [[category:General]][[category:World]] |
Latest revision as of 09:42, 8 November 2024
Travel in CLOK can be simplified by using roads and paths of various kinds and the travel
command. If you're on a road going north and south, you can use the travel north
command to begin following the road north until you reach an intersection or dead end. If you want to follow a path north and take the first northwestern turn in an intersection, you may use travel north northwest
to accomplish that. The travel waypoints
command may be used to set up custom, personal waypoints to travel to.
Wilderness travel drains energy and nutrition as well as adds roundtime with every room entered, during which characters may perform actions other than traveling.