Difference between revisions of "Minor Animation"
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''Infuse a shadow familiar into a corpse to animate it and become the sorcerer's minion. The corpse will retain its skills only up to a maximum equal to half the caster's skill ranks in Sorcery. The corpse must be a human corpse, and it must be in a condition fit for living (no fatal wounds to the head, neck, back, chest or abdomen).'' | ''Infuse a shadow familiar into a corpse to animate it and become the sorcerer's minion. The corpse will retain its skills only up to a maximum equal to half the caster's skill ranks in Sorcery. The corpse must be a human corpse, and it must be in a condition fit for living (no fatal wounds to the head, neck, back, chest or abdomen).'' | ||
− | + | ==Prerequisites== | |
* [[Shadow Familiar]] | * [[Shadow Familiar]] | ||
* [[Essence Leech]] | * [[Essence Leech]] | ||
* [[Soul Harvest]] | * [[Soul Harvest]] | ||
− | |||
− | |||
* [[Sorcery]] (500) | * [[Sorcery]] (500) | ||
[[category:Rook Parlour]] | [[category:Rook Parlour]] |
Revision as of 11:29, 6 February 2016
Minor Animation is an ability used by sorcerers of Rook Parlour.
A sorcerer's shadow familiar is an extension of the sorcerer's own consciousness. With the proper knowledge, a sorcerer can implant his familiar into a suitable corpse and interface with the corpse's brain, causing the body to become animated and serve the sorcerer. Because the corpse must be in a state that would be fit for living, it is recommended to leech a victim's energy in order to kill them, thus avoiding damaging the body beyond usefulness.
Infuse a shadow familiar into a corpse to animate it and become the sorcerer's minion. The corpse will retain its skills only up to a maximum equal to half the caster's skill ranks in Sorcery. The corpse must be a human corpse, and it must be in a condition fit for living (no fatal wounds to the head, neck, back, chest or abdomen).