Difference between revisions of "World"

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The world of [[Arad]] is complex and ever expandingFrom the swirling mist of Mistral Lake to the dusty streets of Shadgard, there's something for everybody and every walk of life.
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== Towns==
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Four towns exist in the game.  These are [[Shadgard]], [[Mistral Lake]], [[Valeria]], and [[Corvus]]; with only [[Shadgard]] and [[Mistral Lake]] available as starting points.  Mistral Lake is decidedly neutral, while Shadgard is the quintessential frontier mining town, and Corvus is suspicious of strangers.  Valeria was only recently rebuilt, hosing a contingent of Church knights and monks.
  
== The Lost Lands ==
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Individuals who want to align themselves with Corvus will have to figure out how to do so IC.
Adventurers will start in the Lost Lands, the only currently playable area of CLOK.  A quarantine has been imposed on the western half of the continent, in hopes of stopping the spread of the [[resen]] infection to the east.
 
  
== Towns and Hamlets==
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==Hamlets==
Four major towns exist in the game.  These are [[Shadgard]], [[Mistral Lake]], [[Valeria]], and [[Corvus]]; with only [[Shadgard]] and [[Mistral Lake]] available as starting points.  Each has its own charms and drawbacks.  There are a number of smaller hamlets and other areas of interest, including the [[Tse Gaiyan]] Chapterhouse and the [[Western Coalition]] Headquarters.  A map bought at the local general store will assist the traveller in locating most of these.
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A number of smaller hamlets exist, but none of them are starting points.  They are shown on the map and provide a variety of different services, including homes and stables in some.
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==Other==
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While not exactly towns or hamlets, the [[Tse Gaiyan]] Chapterhouse must be found IC while the [[Western Coalition]] Headquarters is on the western side of Ebon Pass.
  
 
[[category:Geography]]
 
[[category:Geography]]
 
[[category:World]]
 
[[category:World]]

Revision as of 16:03, 2 September 2013

Towns

Four towns exist in the game. These are Shadgard, Mistral Lake, Valeria, and Corvus; with only Shadgard and Mistral Lake available as starting points. Mistral Lake is decidedly neutral, while Shadgard is the quintessential frontier mining town, and Corvus is suspicious of strangers. Valeria was only recently rebuilt, hosing a contingent of Church knights and monks.

Individuals who want to align themselves with Corvus will have to figure out how to do so IC.

Hamlets

A number of smaller hamlets exist, but none of them are starting points. They are shown on the map and provide a variety of different services, including homes and stables in some.

Other

While not exactly towns or hamlets, the Tse Gaiyan Chapterhouse must be found IC while the Western Coalition Headquarters is on the western side of Ebon Pass.