Difference between revisions of "World"
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== Towns and Hamlets== | == Towns and Hamlets== | ||
− | Four towns exist in the game. These are [[Shadgard]], [[Mistral Lake]], [[Valeria]], and [[Corvus]]; with only [[Shadgard]] and [[Mistral Lake]] available as starting points. Each has its own charms and drawbacks. There are a number of smaller hamlets and other areas of interest, including the [[Tse Gaiyan]] Chapterhouse and the [[Western Coalition]] Headquarters. A map bought at the local general store will assist the traveller in locating most of these. | + | Four major towns exist in the game. These are [[Shadgard]], [[Mistral Lake]], [[Valeria]], and [[Corvus]]; with only [[Shadgard]] and [[Mistral Lake]] available as starting points. Each has its own charms and drawbacks. There are a number of smaller hamlets and other areas of interest, including the [[Tse Gaiyan]] Chapterhouse and the [[Western Coalition]] Headquarters. A map bought at the local general store will assist the traveller in locating most of these. |
[[category:Geography]] | [[category:Geography]] | ||
[[category:World]] | [[category:World]] |
Revision as of 13:33, 1 September 2013
The world of Arad is complex and ever expanding. From the swirling mist of Mistral Lake to the dusty streets of Shadgard, there's something for everybody and every walk of life.
The Lost Lands
Adventurers will start in the Lost Lands, the only currently playable area of CLOK. A quarantine has been imposed on the western half of the continent, in hopes of stopping the spread of the resen infection to the east.
Towns and Hamlets
Four major towns exist in the game. These are Shadgard, Mistral Lake, Valeria, and Corvus; with only Shadgard and Mistral Lake available as starting points. Each has its own charms and drawbacks. There are a number of smaller hamlets and other areas of interest, including the Tse Gaiyan Chapterhouse and the Western Coalition Headquarters. A map bought at the local general store will assist the traveller in locating most of these.