Gas pocket choke time

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glare
Member
Posts: 55
Joined: Wed Nov 11, 2020 11:25 pm

Gas pocket choke time

Post by glare »

During mining. The timing for when a gas pocket starts to choke seems to be 8 - 10 seconds. Given that you can be choked for upwards of 50 energy damage in that tick. I can see someone who has low energy falling unconscious through a series of events that has no player agency involved.

i have max mining and I still sometimes get 10 second mining ticks.

Could the choke timer be increased to 15 seconds?

Thanks.

Actually whilst writing this, i was both choked and flamed before I could move. See Below.

***
You begin mining, hoping to find some precious metals or stones. Heigh-ho! (M:3120)
Roundtime: 5 seconds.

You continue mining the area with your legendary iron pickaxe etched with a bowtruckle. (M:3120)

Suddenly, the glint of minerals causes you to pause. As the dust clears you see you have discovered a copper vein!
mine copper
Roundtime: 10 seconds.

Wait 9 seconds. Queuing following command: mine copper

You begin mining away at a copper vein with your legendary iron pickaxe etched with a bowtruckle. Off to work we go! (M:3120)
You manage to dislodge a chunk of copper-ore from a copper vein!
The chunk of copper-ore falls to the ground. You quickly place it into a walnut-planked wagon.
Roundtime: 10 seconds.
** A sudden hissing sound fills the air!
west

Wait 10 seconds. Queuing following command: west

** The hissing continues as a nauseating stench begins to fill the air.

** The hissing continues as a nauseating stench begins to fill the air.

** A nauseating stench fills the air making it difficult to breathe!
You choke, coughing and gasping for air!
39 suffocation damage!
A spark from a burning brass sconce suddenly ignites the gas in the air. The flames flare up dangerously!
46 fire damage to the back!
The thick smell of gas fades slowly from the area.

You head west.
[Complete Darkness]
It's too dark to see anything here!
Obvious exits: unknown

kneel
You kneel down.

status
29% Tired, Sitting, Moderately Wounded, 44% Ravenous, Smelly, Position Avoid
***

Yeah, unless we're trying to recreate mining death rates of pre 1980s britain. This needs some reconfiguration.
Thanks
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