Info on picking locks

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Jhieger
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Joined: Wed May 09, 2012 11:04 am

Info on picking locks

Post by Jhieger »

I have a few questions about picking locks. Is there a range of difficulty? Can you ever find anything in boxes besides riln and commodities? Are there any plans for things like traps on the locks?

I like lockpicking so far but it seems like there is some room for improvement to make it a little more interesting.
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Rias
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Post by Rias »

The system is pretty simple at the moment as you've noticed, and the challenge ratings don't really have a range at this point. I'm hoping to expand the system eventually, first with a more spread challenge range, and then add in more complexity like torque wrenches, multiple tumblers, traps, and more. I also want to incorporate locks in more situations than just boxes and the few doors in game, most of which are virtually unpickable due extreme challenge (such as player homes).
[#GMCHAT] <Mirazia> I think you're enjoying this [mighty winter stuff] more than you realised
[#GMCHAT] <Rias> I AM AND IF THAT'S WRONG I DON'T WANT TO BE RIGHT
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