Killing the Damned

Protecting those who can't protect themselves and keeping evil at bay.
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Nootau
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Killing the Damned

Post by Nootau »

Each one gives +1 GP.. don't you think it should vary? I know a skele should be worth more the graveyard shades, shouldn't it?
The elements are slaves to no being. One must learn to ask for their aid, the elements offer power to the humble. This is why no one is truly a master yet everyone is a student..
~The Apprentice of the Elements
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Rias
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Post by Rias »

I think scaling would be too complicated to successfully manage and maintain. If you got more points for hitting bigger things, then the higher guild tiers would have to require significantly more points to advance in order to compensate - and really that just ends up defeating the purpose.

Besides, I wouldn't want, say, a newly-initiated Templar to go out with a powerful friend who could disable a high-level nethrim, then let the initiate plink it a couple times for a near-instant guild promotion.
The lore compels me!
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