Additional Command Uses

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This is a page meant for listing new or non-documented common commands and their uses. This is not a page for guild commands or commands with proper help files.


This can be used in donation areas in most towns to grant resources to the settlement. Note that they must be on hand or in a cart or wagon in the same room.

Enter/Go

It can be used to enter locked houses without unlocking the door manually provided you have the proper key on a worn keyring. An example would be enter cottage if your house identifies as a cottage.

Get

Can be used to get an object without targeting the container if it's the only one available. For example, if I had one scabbard equipped with a saber in it and there was no other open container with a saber in it or one on the ground, I could do get saber and it would automatically take the saber out of the scabbard.

Inventory

Try inv slots to see a list of your currently worn equipment with each piece tagged with the spot they're being worn upon.

Pull

This can be used with hooded clothing, such as a robe or cloak, to raise or lower its hood by doing pull <item>. Similarly, it can be used to hide worn key rings, pendants and other such things under other garments. It can also be used on a laying or sitting target to pull them to their feet.

Sell

The command sell container can be used to sell every commodity that the market you're in will buy from within a held container immediately. You can do sell commodity, such as sell thistleweed to sell one type of commodity to the market from your held container instead of all. This will not work in a pawnshop, please do no try it as you may lose your container and everything in it.