Forage penalty in snow

Post Reply
User avatar
Zaggeh
Member
Posts: 13
Joined: Mon Mar 12, 2012 5:15 am

Forage penalty in snow

Post by Zaggeh »

I'm not too sure if emberberries come from trees or shrubs, and if so, how high off the ground they are, but it would be logical that foraging would suffer a penalty in snowy conditions. Especially stuff like roots.


[Forest] (OutWldFrDt)
Coniferous trees dominate the area. Tall mountains rise abruptly to the south. A stump-filled clearing can be seen near the foot of the mountains.
The area is mostly quiet.
It is snowing.
The area is filled with a deep snow.
Obvious paths: north (Fr), west (Fr), northwest (Pl, Fr), northeast (Fr), east (Fr), southwest (Fr).

EAvd>
survey
You make a thorough survey of the area, looking for any resources you might be able to procure.
You find evidence that the following resources can be foraged here:
a stick
some fraer root
You can see the following types of trees here:
pine
Roundtime: 7 seconds.

EAvd>
forage
Wait 5 seconds.

Queuing following command: forage
(You may clear your command queue at any time)

EAvd>
[Roll Result: 59]
You forage around for a bit, but don't find anything.
Roundtime: 5 seconds.

(Type stop to stop auto-foraging.)
[Roll Result: 78]
You forage around for a bit and manage to find some emberberries!
stow emberberries
Roundtime: 5 seconds.
Post Reply

Return to “Feature Requests and Suggestions”