COMBAT DEFENSE(order)
Posted: Mon Feb 03, 2025 1:26 pm
Pretty simple idea, in theory. Programming it would probably not be the easiest. Basically works like this:
> COMBAT DEFENSE
> COMBAT DEFENSE SWAP PARRY BLOCK
> COMBAT DEFENSE
I'm not sure, syntactically, what the best way to set an order would be, other than having to parse a raw string of the order, which sounds kind of messy, or having the manual swapping, something like:When attacked, defenses will attempt to be rolled in the following order, when applicable:
dodge
block
parry
Armor Deflection*
> COMBAT DEFENSE SWAP PARRY BLOCK
I just thought it would be nice, instead of having COMBAT DEFENSE set a defense, and that being the /only/ defense you get. In addition, it would let us set up an order that nets us more skill gain. Parry doesn't give any practice, or if we wanted parry first, for thematics, or something like that.dodge
parry
block
...