Skill gain
Posted: Sat Jan 18, 2025 2:03 am
Hi all,
I was spending more time in game and tried also the leatherworking activity with the new crafting system. I figured out that simple actions like preparing a pelt, scraping it, and so on, are things that don't give any skill gain. Same thing happens with metalworking: if you grind a blade, you gain nothing in terms of learning. As it is basically the preparation of leather or metal, whatever, it would be really neat if we could gain some practice from preparation of materials. Now, I understand truly that it is not comparable the gaining you get from crafting, and the gaining you get from grinding or scraping, but it is something that should be integrated into the system. I'm explaining myself better: even I'm lesser percentage of gaining would allow one to increase their skill also from small actions. I hope I managed to explain the whole situation and I look forward to a feedback on this matter. 👍🏻😊
I was spending more time in game and tried also the leatherworking activity with the new crafting system. I figured out that simple actions like preparing a pelt, scraping it, and so on, are things that don't give any skill gain. Same thing happens with metalworking: if you grind a blade, you gain nothing in terms of learning. As it is basically the preparation of leather or metal, whatever, it would be really neat if we could gain some practice from preparation of materials. Now, I understand truly that it is not comparable the gaining you get from crafting, and the gaining you get from grinding or scraping, but it is something that should be integrated into the system. I'm explaining myself better: even I'm lesser percentage of gaining would allow one to increase their skill also from small actions. I hope I managed to explain the whole situation and I look forward to a feedback on this matter. 👍🏻😊