Allow people to earn up to 50 points in the related skills, but make them take this to raise them beyond that, just like herbalism focus.
Digging holes, fishing, chopping down trees, these things are things that literally anyone should be able to do.
Apprentice of the Land
Return to “Feature Requests and Suggestions”
Jump to
- General
- ↳ General Announcements
- ↳ General Discussion
- ↳ Feature Requests and Suggestions
- ↳ Bug Reports
- ↳ Technical Stuff
- World and Roleplay
- ↳ Roleplaying Feedback and Shout-Outs
- ↳ General world & lore discussion
- ↳ Culture
- ↳ Religion & Immortals
- ↳ Races
- ↳ The Church of Light
- ↳ Tse Gaiyan
- ↳ Crackpot Theories
- ↳ Character Discussion
- ↳ Player-Run Companies & Organizations
- Guilds
- ↳ General Guild Discussion
- ↳ Artisans
- ↳ Brotherhood of the Fist
- ↳ Dwaedn Wyr
- ↳ The Elemancers
- ↳ Knights Templar
- ↳ Mercenaries
- ↳ Monastic Order
- ↳ Mummers
- ↳ Rook Parlour
- ↳ Snowpine Lodge
- ↳ Udemi
- ↳ Utasa
- ↳ Wardens of the Grove
- ↳ Wyrvardn
- Hunting and Combat
- ↳ General Hunting and Combat
- ↳ Hunting Areas
- ↳ Weapons
- ↳ Armor
- ↳ Creatures
- Areas, Towns, & Outposts
- ↳ General Areas
- ↳ Shadgard
- ↳ Corvus Outpost
- ↳ Mistral Lake
- ↳ Haiban (No Longer)
- Magic
- ↳ General Magic Discussion
- ↳ Elemancy
- ↳ Thaumaturgy
- ↳ Sorcery
- ↳ Druidry
- Professions
- ↳ General Professions
- ↳ Metalworking
- ↳ Bowyering/Fletching
- ↳ Carpentry
- ↳ Cooking
- ↳ Farming
- ↳ Fishing
- ↳ Lapidary
- ↳ Leathercrafting
- ↳ Locksmithing
- ↳ Logging
- ↳ Mining
- ↳ Picking Pockets
- ↳ Pottery
- ↳ Stonecrafting
- ↳ Woodworking
- Events
- ↳ General Events
- ↳ Player-Organized Events
- In-Character
- ↳ Character Stories & Histories
- ↳ General IC Discussion
- Socialization/Off Topic
- ↳ General Socialization