To rectify this, I would like to request that at high levels, a random new weapon type be assigned to the Artisan's repertoire. I never played an artisan before, but I'm thinking the starting point for this be at the high level where all possible guild abilities have been selected and progress in levels gives little benefit, wherever that point is reached.
At these high levels, a gain in a level would give the Artisan access to forge the hilt and blade (or haft and head) to one more of these otherwise 'dead-end' items:
- Knife
Dirk
Main-Gauche
Throwing Knife
Falx
Khopesh
Warsword
Two-Handed Sword
Poignard
Hatchet
Pernach
Poleaxe