About the metalworking bug

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Deborah
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Joined: Thu May 16, 2024 8:00 am

About the metalworking bug

Post by Deborah »

Hello everyone,
I know I am not as well versed in English as a native speaker, but I would like to point again something that I didn't see improve. Only one reason I am pointing this out is, beginners can't access to the newly implemented abilities / recipes because they are stuck at metalworking 100.
Currently my metalworking skill is at 100.025. I've herd *SEVERAL* people saying that they are stuck and that, despite they make difficult products, they don't increase their practice. This is in short what happens. I am truly hopeful that this thing gets addressed.
Thank you, and sorry for the nagging!
D. A.
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Rias
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Re: About the metalworking bug

Post by Rias »

Per the changelog: "Fixed a bug that was causing skillgain challenge qualification ranges to become much smaller than intended at around 100 ranks in a skill."

This should take care of not only metalworking but any other skill that had the same issue you described. Thanks for bringing it up! If there are any further issues feel free to nag about it again.
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DietCrack
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Joined: Mon Nov 25, 2024 7:17 pm

Re: About the metalworking bug

Post by DietCrack »

I can confirm it's been able to get past metalworking 100.

However, on the same topic, I noticed that recipes tend to cap out XP at +100 whatever their skill requirement is for metalworking. For example, you stop receiving any gains from making weapon parts (200 skill requirement usually) at 300 (301 to be exact) and the same thing at 400 Metalworking when you're doing a '300 recipe like a crossbow nut. Funnily enough, it's where I've been stuck at now.

Since the next bracket of recipes are only at 500 skill, there doesn't seem like I have any way to progress further now, unless I'm missing something. I tried different metals too and none seem to have that effect either.
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