Javelin and Pilum

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Alexander
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Javelin and Pilum

Post by Alexander »

I have often considered what ranged option I might use to lead off a battle. At times I have been tempted to take up the bow and arrow, but I would like to request consideration for the implementation of the javeiln. Spears can currently be thrown, but cannot be stowed in containers except the specialized pole harness, in which only a single spear will fit. The javelin could perhaps be smaller and lighter than the spear, with a javelin-quiver able to hold two or three, and while being terrible in melee combat, could do comparable damage to a spear when thrown.

A heavier throwing polearm option would be the pilum. While long and unwieldly and unideal in melee when compared to other polearms designed for such use, the pilum could be used primarily as a single leading powerful thrown attack before closing to engage in melee. Being typically six to seven feet long, a warrior would carry only one, whereas with javelins up to three could be brought, allowing the choice between a single powerful attack, or choosing multiple weaker projectiles.

And in truth, I very much enjoy the idea of hurling javelins from horseback. Perhaps a slight increase to the damage potential when used this way, similar to a charge. Those knowledgable in physics can point out any error in this line of thinking, if there be any.
(Alexander clenches a fist momentarily, then stops and calms himself with visible effort.)
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Rias
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Re: Javelin and Pilum

Post by Rias »

Javelins and pilums added to:
- Mistral Lake: Gheistbane Arms
- Corvus Outpost: Weapons Storeroom
- Valeria: Armory
- Shadgard: Templar Armory (guild-only)
- Dwaedn Vil: Bearclaw Arms (guild-only)

They're designed to be hurled, and while they can be used in melee, they're not ideal compared to dedicated melee polearms.
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Alexander
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Re: Javelin and Pilum

Post by Alexander »

Thank you very much. One additional request if I may: a large back quiver for multiple javelins. The pilum fits nicely in a pole harness.
(Alexander clenches a fist momentarily, then stops and calms himself with visible effort.)
[FROM Eira (OOC)]: LET IT OUT, MAN!
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Rias
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Re: Javelin and Pilum

Post by Rias »

"But Rias," you say, "I tried out a pilum and it was totally wussy and lame, not even seeming to outperform the wimpy smaller javelin!"

I hang my head in shame. The majority of pilums (pila?) out there were incorrectly designed to be based on the javelin template instead of the pilum one. I am sorry. I was wrong.

The ones sold in shops have been fixed. If you have one already, EXAMINE it. If it says it's a type of javelin instead of a type of pilum, send a REPORT and ask for it to be fixed by a GM. Or if you're impatient (like me), just toss your old one and go buy a new one. I promise: you will not be disappointed in the performance of a correctly-designed pilum when hurled at a foe.
[#GMCHAT] <Mirazia> I think you're enjoying this [mighty winter stuff] more than you realised
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Squeak
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Re: Javelin and Pilum

Post by Squeak »

Preparation H wrote:Somebody should suggest this on the bbs so Rias can see it. I would, but I'm banned on the forums from ages ago, and making a new one is maximum effort currently
Since someone is lazy, I figured I'd be nice and post this for them. The conversation was about atlatl, spear-throwers, which could be a woodwork recipe that just changes the damage type for javelins only from pierce to puncture damage types. Perhaps make it a tad bit more accurate. But the cost is that the javelin itself will take considerably more damage than usual when thrown in such a fashion.

While the idea is akin to the quivering bowstrings for bow-type weapons, I'm not sure how to equalize it so that's its not making something that is already extremely powerful even more so, without the downside of them disappearing at the most inopportune times. And being player-crafted means they'd be considerably more frequent in use than the bowstrings.

BUT, that's all for smarter heads. I'm just posting for a friend.
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Eir
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Re: Javelin and Pilum

Post by Eir »

I've wanted atlatl for years myself. Such a fun weapon!

Balance-wise, it could possibly take more roundtime to reload (like crossbows) and not usable whilst in melee range, meaning it's pretty much your opening shot before having to risk a reload or switch to a regular weapon.
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