Unimbued Staves

Post Reply
User avatar
Nootau
Member
Posts: 912
Joined: Mon Aug 15, 2011 7:53 am

Unimbued Staves

Post by Nootau »

Will there be a chance that staves could be carved that could later become magical staves for the sake of Elemancy?
The elements are slaves to no being. One must learn to ask for their aid, the elements offer power to the humble. This is why no one is truly a master yet everyone is a student..
~The Apprentice of the Elements
User avatar
Rias
DEV
Posts: 6307
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Post by Rias »

Possibly, but it would likely involve a lot of time, effort, and resources.
The lore compels me!
User avatar
Nootau
Member
Posts: 912
Joined: Mon Aug 15, 2011 7:53 am

Post by Nootau »

Akin to building your own lightsaber?
The elements are slaves to no being. One must learn to ask for their aid, the elements offer power to the humble. This is why no one is truly a master yet everyone is a student..
~The Apprentice of the Elements
User avatar
Rias
DEV
Posts: 6307
Joined: Tue Aug 04, 2009 4:23 pm
Location: Utah
Contact:

Post by Rias »

I don't know how one goes about building their own lightsabre, but I'd imagine so.
The lore compels me!
User avatar
KianTheArcher
Member
Posts: 541
Joined: Fri Aug 19, 2011 10:01 am

Post by KianTheArcher »

I actually think it'd be a good idea to have magical stave and wand making require several high skilled crafts. Wood working, lapidary, and maybe something special to the upcoming Mummers (or Engineer/Tinkers).

IE, a Master Woodworker needs to carve a Staff/Wand that is of a certain quality thresh hold (let's just say Exquisite for now). After this, someone who's a Master of Lapidary needs to facet a precious gem that is associated with the element (IE, a ruby for fire, sapphire for water, maybe different varietes of quartz can work with ANY of them but it makes a less powerful staff gem), into certain shapes (certain shapes being better for certain elements). The Gem and Staff/Wand then need to be taken to a Mummer/Tinker, who bonds the two, and does whatever Skill is needed to make the staff/wand work (IE, something along the lines of it being a "computer" like in my post in the Elemancy or Elemancer guild thread I can't remember which, meaning the Mummer/Tinker has to 'program' it).

It sounds complicated, but I think that that would be a fair way to have staff and wand making work. Maybe even have it require Masterfully crafted items.

(And the "computer" thing isn't absolutely necessary, just something I thought I would include as an example).
Morgoth, I cried
All hope is gone but I swear revenge
Hear my oath
I will take part in your damned fate
Post Reply

Return to “Woodworking”