My headcanon is that the brigands that appear in the brittlebranch forest are there because they know it's a popular route for travellers and they're trying to make some money. The nearby bandit camp could be where they're coming from, which begs the question "why is it only brigands coming to this side of the river?" The rogues and mercenaries never actually leave their camp.
In addition to brigands, I say we get both rogue and mercenary spawns from time to time.
Also, the brigand in the forest east of Mistral is way out of place, there's no justification for why they're there. I suggest replacing him with a feral canim or a dunwyr scout or something.
More bandits in Brittlebranch
Re: More bandits in Brittlebranch
Are you saying that he doesn't belong there? Let the man live his life! He's a free roaming brigand! He needs no affiliation or boundaries, code or creed! :P
Re: More bandits in Brittlebranch
We need more reasons to claim the wilderness is dangerous! Where are the roaming infested, the bands of brigands and unsavory people? Where have all the feral canim gone?!
Spiders should roam the forests, hunting people! The Huec dislike outsiders, why're their forests so empty of xenophobic murderers?!
The wilderness seems so empty at times. Other than the deer and fox that spawn randomly in Brittlebranch, we never encounter NPCs that're spawned to populate the wilderness areas.
Spiders should roam the forests, hunting people! The Huec dislike outsiders, why're their forests so empty of xenophobic murderers?!
The wilderness seems so empty at times. Other than the deer and fox that spawn randomly in Brittlebranch, we never encounter NPCs that're spawned to populate the wilderness areas.
Re: More bandits in Brittlebranch
I would suggest taking a look at the Emleth forest. That's all I will say. But, then again, I do NOT recommend it.
Re: More bandits in Brittlebranch
Yeah, I really enjoy that forest. When I leave a town and hear about how dangerous the wilderness is, that's the kind of experience I was expecting to get.