command: check <container> for <object>

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sona
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command: check <container> for <object>

Post by sona »

I just think this would be an extremely useful command, if we can have it. We all know the pain of trying to eyeball a container with 100 different items. #firstworldArtisanProblems
jilliana
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Re: command: check <container> for <object>

Post by jilliana »

It could be a sort of 'count' command for containers that can't be worn - handcarts, workcarts, boxes and wagons.

I'll definitely +1. :)
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Fayne
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Re: command: check <container> for <object>

Post by Fayne »

Yeah, I'd definitely like a count command for use on wagons and such.
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Jirato
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Re: command: check <container> for <object>

Post by Jirato »

You may track the status of your request here: https://trello.com/c/E7ckTfmW

Right now it is in the backburner/undecided list. I do want to implement it, it's just not a priority at the moment. I will probably be updating the COUNT command rather than implementing an entirely new command.
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Jirato
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Re: command: check <container> for <object>

Post by Jirato »

count thing
You have the following items:

a thing (in a folded black leather toolkit) (x2)
(In total, you have 2 matching items.)

EAvd>
rem toolkit
You detach a folded black leather toolkit from your double-buckled black leather utility belt.

EAvd>
drop toolkit

EAvd>
count thing in toolkit
You see the following items:

a thing (in a folded black leather toolkit) (x2)
(In total, you see 2 matching items.)
[GMCHAT Uyoku]: Octum is when the octumbunny comes around and lays pumpkins everywhere right?
[GMCHAT Rias]: Dimmes says "oh hai :) u need healz? ill get u dont worry thaum lasers pew pew pew lol"
[CHAT - GameMaster Rias would totally nuke Rooks]: Here's how elemancy works: The freeblegreeble and the zippoflasm have to be combined with the correct ration of himbleplimp, then you add the gargenheimer and adjust the froopulon for the pattern you want, apply some tarratarrtarr, yibble the wantaban, and let 'er rip!
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sona
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Re: command: check <container> for <object>

Post by sona »

hooray! This will work for crates, barrels, handcarts, wagons and other containers which are on the ground now? This is awesome!
Fayne
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Re: command: check <container> for <object>

Post by Fayne »

Now all we need is the ability to COUNT for things both on our person and inside containers in the room, gor those moments when you're trying to find something without GETting it for whatever reason. (I'm totally kidding. We don't need to be THAT spoiled.)
A scrawny alley cat stares after the dog with big green eyes.
Speaking to a scrawny alley cat, you ask, "Friend of yours?"
A scrawny alley cat hisses angrily.
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